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OpenShot Video Editor is a free and open-source video editor for Windows, macOS, Linux, and ChromeOS.The project started in August 2008 by Jonathan Thomas, with the objective of providing a stable, free, and friendly to use video editor.
The Object-Oriented Input Library is a mostly C++ library for handling input. Input types include mouse, keyboard, joystick and Wii remote. [2] OIS is meant to be cross-platform, supporting Windows and Linux systems. OS X and FreeBSD are only partially supported.
Aquila, [50] open source digital signal processing (DSP) library for C++. Otter, [51] a 2D C# framework built on SFML 2. GDevelop, [52] open source game creation software. Immersion Engine, [53] tool to visualize detailed landscapes and architecture. is::Engine, [54] 2D C++ game engine for Android and PC.
Chasys Draw IES (previously called Chasys Draw Artist) is a suite of applications including a layer-based raster graphics editor with adjustment layers, linked layers, timeline and frame-based animation, icon editing, image stacking and comprehensive plug-in support (Chasys Draw IES Artist), a fast multi-threaded image file converter (Chasys Draw IES Converter) and a fast image viewer (Chasys ...
Olive 0.1 was in development for a year before it was published. The original author said that the program itself was his first C++ and his first large-scale programming project. Due to being inexperienced the author says that a lot of programming and video handling mistakes were made. It is known to be unstable.
The C++ Core Guidelines [91] are an initiative led by Bjarne Stroustrup, the inventor of C++, and Herb Sutter, the convener and chair of the C++ ISO Working Group, to help programmers write 'Modern C++' by using best practices for the language standards C++11 and newer, and to help developers of compilers and static checking tools to create ...
Kdenlive (/ ˌ k eɪ d ɛ n ˈ l aɪ v /; [6] [7] acronym for KDE Non-Linear Video Editor [8]) is a free and open-source video editing software based on the MLT Framework, KDE and Qt.The project was started by Jason Wood in 2002, and is now maintained by a small team of developers.
The official OpenFX SDK (BSD license) contain sample plugins, programmed using the standard C API, or a C++ wrapper. openfx-arena is a set of visual effects plugins, mainly based on ImageMagick. openfx-io is a set of plugins for reading or writing image and video files (using OpenImageIO and FFmpeg), and for color management (using OpenColorIO).