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  2. Wire-frame model - Wikipedia

    en.wikipedia.org/wiki/Wire-frame_model

    In 3D computer graphics, a wire-frame model (also spelled wireframe model) is a visual representation of a three-dimensional (3D) physical object. It is based on a polygon mesh or a volumetric mesh, created by specifying each edge of the physical object where two mathematically continuous smooth surfaces meet, or by connecting an object's constituent vertices using (straight) lines or curves.

  3. Website wireframe - Wikipedia

    en.wikipedia.org/wiki/Website_wireframe

    Wireframes can be pencil drawings or sketches on a whiteboard, or they can be produced by means of a broad array of free or commercial software applications. Wireframes are generally created by business analysts, user experience designers, developers, visual designers, and by those with expertise in interaction design , information architecture ...

  4. diagrams.net - Wikipedia

    en.wikipedia.org/wiki/Diagrams.net

    diagrams.net (previously draw.io [2] [3]) is a cross-platform graph drawing software application developed in HTML5 and JavaScript. [4] Its interface can be used to create diagrams such as flowcharts , wireframes , UML diagrams, organizational charts , and network diagrams .

  5. Geometric modeling - Wikipedia

    en.wikipedia.org/wiki/Geometric_modeling

    Geometric modeling is a branch of applied mathematics and computational geometry that studies methods and algorithms for the mathematical description of shapes.The shapes studied in geometric modeling are mostly two- or three-dimensional (solid figures), although many of its tools and principles can be applied to sets of any finite dimension.

  6. Necker cube - Wikipedia

    en.wikipedia.org/wiki/Necker_cube

    The Necker cube is an optical illusion that was first published as a rhomboid in 1832 by Swiss crystallographer Louis Albert Necker. [1] It is a simple wire-frame, two dimensional drawing of a cube with no visual cues as to its orientation, so it can be interpreted to have either the lower-left or the upper-right square as its front side.

  7. WireframeSketcher - Wikipedia

    en.wikipedia.org/wiki/WireframeSketcher

    [2] [3] It is used for creating wireframes, mockups and prototypes for desktop, web and mobile applications. It allows the designer to create screens by arranging pre-built widgets using a drag-and-drop WYSIWYG editor and then organize screens into interactive storyboards . [ 4 ]

  8. Sketchpad - Wikipedia

    en.wikipedia.org/wiki/Sketchpad

    The main idea was to have master drawings which can be instantiated into many duplicates. When a master drawing is changed, then all instances change also. Geometric constraints was another major invention in Sketchpad, letting a user easily constrain geometric properties in the drawing: for instance, the length of a line or the angle between ...

  9. Multiview orthographic projection - Wikipedia

    en.wikipedia.org/wiki/Multiview_orthographic...

    An example of a multiview orthographic drawing from a US Patent (1913), showing two views of the same object. Third angle projection is used. In third-angle projection , the object is conceptually located in quadrant III, i.e. it is positioned below and behind the viewing planes, the planes are transparent , and each view is pulled onto the ...