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Space Hulk is a 1993 real-time tactical video game for MS-DOS, Amiga and PC-98.The game was based on Games Workshop's 1989 board game of the same name.Set in the fictional Warhammer 40,000 universe, the player directs squads of Space Marines, genetically enhanced armoured soldiers, in their missions to protect the human race from deadly aliens.
Space Hulk is a board game for two players produced by Games Workshop.It was originally released in 1989. The game is set in the fictional universe of Warhammer 40,000.In the game, a "space hulk" is a mass of ancient, derelict space ships, asteroids, and other assorted space debris.
The missions that make up the Space Hulk Originals are Suicide Mission, Exterminate, Rescue, Cleanse And Burn, Decoy, and Defend. The Classic Missions are a selection of six missions that were part of the original Space Hulk game released on the PC and the Amiga 500. These missions are noticeably harder than the Space Hulk Originals, usually ...
Space Hulk: Deathwing is a first-person shooter developed by Streum On Studio with assistance from Cyanide and published by Focus Home Interactive. The game is set in the Warhammer 40,000 universe and based upon the turn-based strategy tabletop miniatures board game Space Hulk. It expands the gameplay environment, beyond the narrow maze-like ...
Ultra Marines is one of a series of 4 "introductory" board games released by Games Workshop in 1991 (The other three being Space Fleet, Kerrunch and Mighty Warriors).Set in the Warhammer 40,000 universe, it is effectively a 'scaled-down' version of Space Hulk and Tyranid Attack, using plastic Marine Scouts from the Ultramarines, Space Wolves, Dark Angels and Blood Angels chapters.
Space Hulk: Ascension (also known as Space Hulk: Ascension Edition) is a turn-based tactics video game developed and published by Full Control. It is set in the fictional universe of Warhammer 40,000, and is specifically an adaptation of the board game Space Hulk by Games Workshop. It is a follow-up to Full Control's 2013 Space Hulk.
The game is designed to be played with 2 to 4 players, taking turns until one wins. One player takes the role of the aliens, controlling all the aliens and monsters on the space hulk, which were a mixture of Chaos, Orks, Genestealers and other aliens from Warhammer 40,000.
In the April 1991 edition of Dragon (Issue #168), Ken Rolston thought the "charming 'space magic,' card-driven, psychic-powers system [...] adds lots of flavor while completely altering the balance of game elements — a good thing if you've played the Space Hulk game to death and worked out all the basic tactics."