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  2. Dynamic recompilation - Wikipedia

    en.wikipedia.org/wiki/Dynamic_recompilation

    In computer science, dynamic recompilation is a feature of some emulators and virtual machines, where the system may recompile some part of a program during execution. By compiling during execution, the system can tailor the generated code to reflect the program's run-time environment, and potentially produce more efficient code by exploiting information that is not available to a traditional ...

  3. Roblox - Wikipedia

    en.wikipedia.org/wiki/Roblox

    Roblox (/ ˈ r oʊ b l ɒ k s / ⓘ, ROH-bloks) is an online game platform and game creation system developed by Roblox Corporation that allows users to program and play games created by themselves or other users. It was created by David Baszucki and Erik Cassel in 2004, and released to the public in 2006. As of August 2020, the platform has ...

  4. Dolphin (emulator) - Wikipedia

    en.wikipedia.org/wiki/Dolphin_(emulator)

    Rumble and motion control support was added for DualShock 4s and DolphiniOS now functions properly for users of the Odyssey jailbreak. [ 141 ] A writer from Wololo.net wrote regarding the performance of DolphiniOS: "On my iPad Pro 10.5-inch (A10X), Mario Kart Wii works pretty well and playing through the first two tracks of the Mushroom Cup ...

  5. Just-in-time compilation - Wikipedia

    en.wikipedia.org/wiki/Just-in-time_compilation

    The earliest published JIT compiler is generally attributed to work on LISP by John McCarthy in 1960. [4] In his seminal paper Recursive functions of symbolic expressions and their computation by machine, Part I, he mentions functions that are translated during runtime, thereby sparing the need to save the compiler output to punch cards [5] (although this would be more accurately known as a ...

  6. Copy-and-patch - Wikipedia

    en.wikipedia.org/wiki/Copy-and-patch

    In computing, copy-and-patch compilation is a simple compiler technique intended for just-in-time compilation (JIT compilation) that uses pattern matching to match pre-generated templates to parts of an abstract syntax tree (AST) or bytecode stream, and emit corresponding pre-written machine code fragments that are then patched to insert memory addresses, register addresses, constants and ...

  7. ‘How to Train Your Dragon’ Super Bowl Trailer: Toothless and ...

    www.aol.com/train-dragon-super-bowl-trailer...

    Live-action remakes aren’t just Disney’s anymore. Universal debuted a full look at the reimagining of DreamWorks Animation’s beloved “How to Train Your Dragon” during the Super Bowl ...

  8. Android Runtime - Wikipedia

    en.wikipedia.org/wiki/Android_Runtime

    Android Runtime (ART) is an application runtime environment used by the Android operating system.Replacing Dalvik, the process virtual machine originally used by Android, ART performs the translation of the application's bytecode into native instructions that are later executed by the device's runtime environment.

  9. Tracing just-in-time compilation - Wikipedia

    en.wikipedia.org/wiki/Tracing_just-in-time...

    Tracing just-in-time compilation is a technique used by virtual machines to optimize the execution of a program at runtime. This is done by recording a linear sequence of frequently executed operations, compiling them to native machine code and executing them. This is opposed to traditional just-in-time (JIT) compilers that work on a per-method ...