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  2. 3DMark - Wikipedia

    en.wikipedia.org/wiki/3DMark

    3DMark is a computer benchmarking tool created and developed by UL (formerly Futuremark), to determine the performance of a computer's 3D graphic rendering and CPU workload processing capabilities. Running 3DMark produces a 3DMark score, with higher numbers indicating better performance.

  3. General-purpose computing on graphics processing units

    en.wikipedia.org/wiki/General-purpose_computing...

    Because the GPU has fast and local hardware access to every pixel or other picture element in an image, it can analyze and average it (for the first example) or apply a Sobel edge filter or other convolution filter (for the second) with much greater speed than a CPU, which typically must access slower random-access memory copies of the graphic ...

  4. Intel Quick Sync Video - Wikipedia

    en.wikipedia.org/wiki/Intel_Quick_Sync_Video

    The name "Quick Sync" refers to the use case of quickly transcoding ("converting") a video from, for example, a DVD or Blu-ray Disc to a format appropriate to, for example, a smartphone, in situations where speed is more important than the best possible quality. Unlike video encoding on a CPU or a general-purpose GPU, Quick Sync is a dedicated ...

  5. Hardware acceleration - Wikipedia

    en.wikipedia.org/wiki/Hardware_acceleration

    Hardware acceleration is the use of computer hardware designed to perform specific functions more efficiently when compared to software running on a general-purpose central processing unit (CPU). Any transformation of data that can be calculated in software running on a generic CPU can also be calculated in custom-made hardware, or in some mix ...

  6. Benchmark (computing) - Wikipedia

    en.wikipedia.org/wiki/Benchmark_(computing)

    A graphical demo running as a benchmark of the OGRE engine. In computing, a benchmark is the act of running a computer program, a set of programs, or other operations, in order to assess the relative performance of an object, normally by running a number of standard tests and trials against it.

  7. Computer performance - Wikipedia

    en.wikipedia.org/wiki/Computer_performance

    Perceived performance, in computer engineering, refers to how quickly a software feature appears to perform its task. The concept applies mainly to user acceptance aspects. The amount of time an application takes to start up, or a file to download, is not made faster by showing a startup screen (see Splash screen) or a file progress dialog box.

  8. Huang's law - Wikipedia

    en.wikipedia.org/wiki/Huang's_law

    In 2006, Nvidia's GPU had a 4x performance advantage over other CPUs. In 2018 the Nvidia GPU was 20 times faster than a comparable CPU node: the GPUs were 1.7x faster each year. Moore's law would predict a doubling every two years, however Nvidia's GPU performance was more than tripled every two years, fulfilling Huang's law. [5]

  9. LINPACK benchmarks - Wikipedia

    en.wikipedia.org/wiki/LINPACK_benchmarks

    The performance of a computer is a complex issue that depends on many interconnected variables. The performance measured by the LINPACK benchmark consists of the number of 64-bit floating-point operations, generally additions and multiplications, a computer can perform per second, also known as FLOPS. However, a computer's performance when ...