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Peer-to-peer (P2P) computing or networking is a distributed application architecture that partitions tasks or workloads between peers. Peers are equally privileged, equipotent participants in the network, forming a peer-to-peer network of nodes . [ 1 ]
Protocol Used by Defunct clients ActivityPub: Friendica, Libervia, Lemmy, Mastodon, Micro.blog, Nextcloud, PeerTube, Pixelfed, Pleroma: Advanced Peer-to-Peer ...
Peer-to-peer file sharing is the distribution and sharing of digital media using peer-to-peer (P2P) networking technology. P2P file sharing allows users to access media files such as books, music, movies, and games using a P2P software program that searches for other connected computers on a P2P network to locate the desired content. [1]
Overlay multicast is also known as End System or Peer-to-Peer Multicast. High bandwidth multi-source multicast among widely distributed nodes is a critical capability for a wide range of applications, including audio and video conferencing, multi-party games and content distribution.
Examples of distributed systems vary from SOA-based systems to microservices to massively multiplayer online games to peer-to-peer applications. Distributed systems cost significantly more than monolithic architectures, primarily due to increased needs for additional hardware, servers, gateways, firewalls, new subnets, proxies, and so on. [4]
File sharing is a method of distributing electronically stored information such as computer programs and digital media.This article contains a list and comparison of file sharing applications; most of them make use of peer-to-peer file sharing technologies.
An IETF workshop in 2000 defined middleware as "those services found above the transport (i.e. over TCP/IP) layer set of services but below the application environment" (i.e. below application-level APIs). [citation needed] In this more specific sense middleware can be described as the hyphen ("-") in client-server, or the -to-in peer-to-peer.
Ideally, a peer does not need to achieve high availability because other, redundant peers make up for any resource downtime; as the availability and load capacity of peers change, the protocol reroutes requests. Both client-server and master-slave are regarded as sub-categories of distributed peer-to-peer systems. [23]