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  2. Theatrical smoke and fog - Wikipedia

    en.wikipedia.org/wiki/Theatrical_smoke_and_fog

    Theatrical smoke and fog, also known as special effect smoke, fog or haze, is a category of atmospheric effects used in the entertainment industry.The use of fogs can be found throughout motion picture and television productions, live theatre, concerts, at nightclubs and raves, amusement and theme parks and even in video arcades and similar venues.

  3. Forward Observations Group - Wikipedia

    en.wikipedia.org/wiki/Forward_Observations_Group

    A member of Forward Observations Group walks through the ruins of a city in Donbas, Ukraine. Forward Observations Group, (nicknamed FOG), is a military lifestyle brand [1] [2] founded by former U.S. Army infantryman Derrick Bales, that sells tactical gear and branded accessories and operates "popular military lifestyle social media channels" on Instagram [3] and YouTube. [4]

  4. Distance fog - Wikipedia

    en.wikipedia.org/wiki/Distance_fog

    Distance fog is a technique used in 3D computer graphics to enhance the perception of distance by shading distant objects differently. [1]Because many of the shapes in graphical environments are relatively simple, and complex shadows are difficult to render, many graphics engines employ a "fog" gradient so objects further from the camera are progressively more obscured by haze and by aerial ...

  5. Bokeh - Wikipedia

    en.wikipedia.org/wiki/Bokeh

    From left to right: an original photo with no bokeh or blur; the same photo with synthetic bokeh effect applied to its background; the same photo with Gaussian blur applied to its background. Bokeh can be simulated by convolving the image with a kernel that corresponds to the image of an out-of-focus point source taken with a real camera.

  6. Glossary of video game terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_video_game_terms

    Also isometric graphics. Graphic rendering technique of three-dimensional objects set in a two-dimensional plane of movement. Often includes games where some objects are still rendered as sprites. 360 no-scope A 360 no-scope usually refers to a trick shot in a first or third-person shooter video game in which one player kills another with a sniper rifle by first spinning a full circle and then ...

  7. Animation - Wikipedia

    en.wikipedia.org/wiki/Animation

    Special effects animation; 2.5D Animation: A mix of 2D and 3D animation elements that emphasize the illusion of depth utilizing the pseudo-3D effect. [147] During the 1970s, the term "2.5D" started to gain recognition. [148] But its background comes from anime and manga during the 1920s where theatrical stage productions were popular. [149]

  8. Manga iconography - Wikipedia

    en.wikipedia.org/wiki/Manga_iconography

    Impressionistic backgrounds are common, as are sequences in which the panel shows details of the setting rather than the characters. Panels and pages are typically read from right to left, consistent with traditional Japanese writing. Iconographic conventions in manga are sometimes called manpu (漫符, manga effects) [D 1] (or mampu [D 2]).

  9. Rendering (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Rendering_(computer_graphics)

    A drawback of the basic z-buffer algorithm is that each pixel ends up either entirely covered by a single object or filled with the background color, causing jagged edges in the final image. Early anti-aliasing approaches addressed this by detecting when a pixel is partially covered by a shape, and calculating the covered area.