When.com Web Search

Search results

  1. Results From The WOW.Com Content Network
  2. Category:FuturLab games - Wikipedia

    en.wikipedia.org/wiki/Category:FuturLab_games

    Download QR code; Print/export ... PowerWash Simulator; V. Velocity (video game) Velocity 2X This page was ...

  3. Motion simulator - Wikipedia

    en.wikipedia.org/wiki/Motion_simulator

    The filters themselves may also introduce false cues, defined as: 1) a motion cue in the simulator that is in the opposite direction to that in the aircraft, 2) a motion cue in the simulator when none was expected in the aircraft, and 3) a relatively high-frequency distortion of a sustained cue in the simulator for an expected sustained cue in ...

  4. Verlet integration - Wikipedia

    en.wikipedia.org/wiki/Verlet_integration

    Verlet integration (French pronunciation:) is a numerical method used to integrate Newton's equations of motion. [1] It is frequently used to calculate trajectories of particles in molecular dynamics simulations and computer graphics.

  5. Physical simulation - Wikipedia

    en.wikipedia.org/wiki/Physical_simulation

    The first model which may be used in physics engines governs the motion of infinitesimal objects with finite mass called “particles.” This equation, called Newton’s Second law (see Newton's laws) or the definition of force, is the fundamental behavior governing all motion: = [1]

  6. Motion graphs and derivatives - Wikipedia

    en.wikipedia.org/wiki/Motion_graphs_and_derivatives

    Since the velocity of the object is the derivative of the position graph, the area under the line in the velocity vs. time graph is the displacement of the object. (Velocity is on the y-axis and time on the x-axis. Multiplying the velocity by the time, the time cancels out, and only displacement remains.)

  7. Typhoon (simulator) - Wikipedia

    en.wikipedia.org/wiki/Typhoon_(simulator)

    Typhoon (also expanded as Typhoon "Mad Wave" Motion Theater Deluxe) is a coin-operated media-based [1] motion simulator created by Triotech. It is a 3D arcade machine with 2 seats for people to sit in including 15 films where it can shake and drop. The machine delivers up to 2 g-forces of acceleration. [2]

  8. Velocity - Wikipedia

    en.wikipedia.org/wiki/Velocity

    Velocity is the speed in combination with the direction of motion of an object. Velocity is a fundamental concept in kinematics, the branch of classical mechanics that describes the motion of bodies. Velocity is a physical vector quantity: both magnitude and direction are needed to define it.

  9. Physics engine - Wikipedia

    en.wikipedia.org/wiki/Physics_engine

    There is a constant Brownian motion jitter to all particles in our universe as the forces push back and forth against each other. For a game physics engine, such constant active precision is unnecessarily wasting the limited CPU power, which can cause problems such as decreased framerate .