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  2. Orc (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Orc_(Dungeons_&_Dragons)

    The depictions of orcs in Dungeons & Dragons (1974) and Advanced Dungeons & Dragons (1977) were the first major appearances of orcs outside Tolkien's work. [3] Helen Young, an Australian academic, highlighted that the descriptions of orc bodies "resonate with anti-Black racist stereotypes" and a "comparison to animals, particularly pigs, is ...

  3. Kenku - Wikipedia

    en.wikipedia.org/wiki/Kenku

    The kenku originally appeared as uncommon monsters in the first edition of Dungeons & Dragons's Fiend Folio (1981). [2] In this sourcebook, they wielded quarterstaffs or katanas, had inherent magical abilities, and could change their appearance once a month. They had slight magic resistance and were typically treated as thieves and tricksters ...

  4. Character class (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Character_class_(Dungeons...

    A character class is a fundamental part of the identity and nature of characters in the Dungeons & Dragons role-playing game.A character's capabilities, strengths, and weaknesses are largely defined by their class; choosing a class is one of the first steps a player takes to create a Dungeons & Dragons player character. [1]

  5. Attribute (role-playing games) - Wikipedia

    en.wikipedia.org/wiki/Attribute_(role-playing_games)

    While a character rarely rolls a check using just an ability score, these scores, and the modifiers they create, affect nearly every aspect of a character's skills and abilities." [2] In some games, such as older versions of Dungeons & Dragons the attribute is used on its own to determine outcomes, whereas in many games, beginning with Bunnies ...

  6. Gnome (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Gnome_(Dungeons_&_Dragons)

    Friends to animals, forest gnomes have a racial ability that allows them to speak with small animals. River gnomes are graceful and quick. They live in homes dug into the side of riverbanks and speak with river dwelling animals in place of burrowing mammals. They are non-magical but gain +1 to initiative and are proficient swimmers.

  7. Alignment (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Alignment_(Dungeons_&_Dragons)

    D&D co-creator Gary Gygax credited the inspiration for the alignment system to the fantasy stories of Michael Moorcock and Poul Anderson. [4] [5]The original version of D&D (1974) allowed players to choose among three alignments when creating a character: lawful, implying honor and respect for society's rules; chaotic, implying rebelliousness and individualism; and neutral, seeking a balance ...

  8. Owlbear - Wikipedia

    en.wikipedia.org/wiki/Owlbear

    The owlbear is depicted as an eight to ten foot (2.5–3 meter) tall cross between a bear and an owl.According to descriptions in Dungeons & Dragons source books, owlbears are carnivorous creatures, famed for their aggression and ferocity; [6] they live in mated pairs in caves and hunt any creature bigger than a mouse. [6]

  9. Dragon (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Dragon_(Dungeons_&_Dragons)

    The classification of "metallic dragons" was used in the Advanced Dungeons & Dragons second edition Monstrous Manual (1993), [25] although the gold(en) dragon first appeared in the original Dungeons & Dragons "white box" set (1974) [57] and the other dragons comprising the category had been in print since the first edition Monster Manual (1977 ...