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Midnight Club II is a 2003 racing video game developed by Rockstar San Diego and published by Rockstar Games. It is the sequel to Midnight Club: Street Racing , published for the PlayStation 2 , Xbox and Microsoft Windows and first in series to feature motorcycles.
This game is known on other platforms as Marathon 2: Durandal. Coop is a team battle; there is no campaign. Midnight Club: Los Angeles: 16 1 MLB 2K7: 2 source: mobygames.com Monster Madness: Battle for Suburbia: 16 1 16 16 System link coop is survival only. Local 4 player shared screen includes vs, survival coop and story coop. MotoGP '06: 16 1 ...
Midnight Club 3: DUB Edition Remix is an updated version of Midnight Club 3. This edition has an extra map of Tokyo updated from Midnight Club 2 which adds new missions to the game. Along with that come several new cars, new races, new battle maps, rims, vinyls, hydraulics, body kits, and music.
Midnight Club: Los Angeles is a 2008 racing video game developed by Rockstar San Diego and published by Rockstar Games. It is the fourth and final installment in the Midnight Club series before it was discontinued in January 2010. The game features 43 (58 with DLC) cars and 3 (plus one additional with DLC) motorcycles. [1]
Midnight Club 3: Dub Edition is a 2005 racing video game developed by Rockstar San Diego and published by Rockstar Games. It is the third installment in the Midnight Club series. Like previous installments in the series, the game is an arcade-style racer and focuses on wild, high-speed racing, rather than realistic physics and driving.
GameSpot ' s Jeff Gerstmann called it "more accessible than its nearest competition, Midnight Club II." [26] The game was a competitor on the PlayStation 2, and developed by Rockstar San Diego, who had developed the previous two Midtown Madness games as Angel Studios. [26] Opinions on the game's environments were varied.
Midnight Club 3: DUB Edition • Midnight Club 3: DUB Edition Remix (different version) Rockstar San Diego: Rockstar Games: 2005-04-11 NA: : Midnight Club II: Rockstar San Diego: Rockstar Games: 2003-04-09 NA: : Midnight Club Street Racing: Rockstar San Diego: Rockstar Games EU, NA, Syscom JP: 2000-10-25 NA: : : Midway Arcade Treasures: Midway ...
On PlayStation 3 and Xbox 360, RAGE often saw a disparity in the optimization on the hardware: major titles on PlayStation 3 usually had lower resolution and minor graphic effects, as in Grand Theft Auto IV (720p vs. 640p), [15] [16] in Midnight Club: Los Angeles (1280×720p vs. 960×720p) [17] and in Red Dead Redemption (720p vs. 640p). [18]