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Cyberpunk is a tabletop role-playing game in the dystopian science fiction genre, written by Mike Pondsmith and first published by R. Talsorian Games in 1988. It is typically referred to by its second or fourth edition names, Cyberpunk 2020 and Cyberpunk Red, in order to distinguish it from the cyberpunk genre after which it is named.
Cyberpunk 2020 version 2.01 ("Features New Artwork" written on front cover), Mike Pondsmith, Colin Fisk, Will Moss, Scott Ruggels, Dave Friedland, Mike Blum (1993) [CP3002] Cyberpunk 2020 version 2.01 ("Features New Artwork" removed from front cover. White lines removed from Cyberpunk logo.
In 1988 R. Talsorian Games released Mike Pondsmith's Cyberpunk The Roleplaying Game of the Dark Future. Set in the year 2013 (and often referred to as Cyberpunk 2013 ), the game was a boxed product consisting of three separate books penned by Pondsmith, with Mike Blum, Colin Fisk, Dave Friedland, Will Moss and Scott Ruggels as co-authors.
Car Wars table-top game other table-top games Cyberpunk (Mike Pondsmith) List of Cyberpunk novels: Cyberpunk 2077: Trauma Team (2020) no no Cyberpunk: Edgerunners: no Cyberpunk 2077 (2020) Cyberpunk tabletop role-playing game, Netrunner, Cyberpunk the CCG, CyberGeneration, The Arasaka Brainworm, Greenwar and various other role-playing and board ...
Max Headroom (1987), [164] American television series based on the UK TV movie; Wild Palms (1993) [165] TekWar (1994) [166] RoboCop: The Series (1994) VR.5 (1996) [citation needed] Welcome to Paradox (1998) [167] The X-Files, two episodes of the series were written by William Gibson and contain cyberpunk themes: Kill Switch (1998) [168]
Allen Varney reviewed the game twice for Dragon: . In the September 1992 edition (Issue 185), Varney found the game didn't have enough player interaction. Varney also didn't like the length of the game, which he felt went on too long because "When a Hacker game player pulls ahead of the pack and becomes 'Net Ninja', the others can bring down the Ninja easily, leading to a draggy war of attrition."
Interlock was a game system by R. Talsorian Games based on a simple system of adding a bonus to a roll on a 10-sided die. [1]: 208 Mekton II (1987) – the third edition of R. Talsorian's mecha game – was the first game to use the full-fledged Interlock system, and featured point-based characters with a character background system adapted from the original Mekton, though in a more complex ...
Since role-playing games originally developed from wargames, there are many historical and alternate-history RPGs based on Earth. The settings for such games are excluded from this list, unless they include significant fictional elements. Many RPG campaign settings are based on fictional universes from books, comics, video games, or films.