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  2. Operators in C and C++ - Wikipedia

    en.wikipedia.org/wiki/Operators_in_C_and_C++

    This is a list of operators in the C and C++ programming languages.. All listed operators are in C++ and lacking indication otherwise, in C as well. Some tables include a "In C" column that indicates whether an operator is also in C. Note that C does not support operator overloading.

  3. Exponentiation by squaring - Wikipedia

    en.wikipedia.org/wiki/Exponentiation_by_squaring

    Namely, an attacker observing the sequence of squarings and multiplications can (partially) recover the exponent involved in the computation. This is a problem if the exponent should remain secret, as with many public-key cryptosystems. A technique called "Montgomery's ladder" [2] addresses this concern.

  4. Modular exponentiation - Wikipedia

    en.wikipedia.org/wiki/Modular_exponentiation

    Inputs An integer b (base), integer e (exponent), and a positive integer m (modulus) Outputs The modular exponent c where c = b e mod m. Initialise c = 1 and loop variable e′ = 0; While e′ < e do Increment e′ by 1; Calculate c = (b ⋅ c) mod m; Output c; Note that at the end of every iteration through the loop, the equation c ≡ b e ...

  5. Single-precision floating-point format - Wikipedia

    en.wikipedia.org/wiki/Single-precision_floating...

    The exponent field is an 8-bit unsigned integer from 0 to 255, in biased form: a value of 127 represents the actual exponent zero. Exponents range from −126 to +127 (thus 1 to 254 in the exponent field), because the biased exponent values 0 (all 0s) and 255 (all 1s) are reserved for special numbers ( subnormal numbers , signed zeros ...

  6. Order of operations - Wikipedia

    en.wikipedia.org/wiki/Order_of_operations

    When exponents were introduced in the 16th and 17th centuries, they were given precedence over both addition and multiplication and placed as a superscript to the right of their base. [2] Thus 3 + 5 2 = 28 and 3 × 5 2 = 75. These conventions exist to avoid notational ambiguity while allowing notation to remain brief. [4]

  7. Double-precision floating-point format - Wikipedia

    en.wikipedia.org/wiki/Double-precision_floating...

    Exponent: 11 bits; Significand precision: 53 bits (52 explicitly stored) The sign bit determines the sign of the number (including when this number is zero, which is signed). The exponent field is an 11-bit unsigned integer from 0 to 2047, in biased form: an exponent value of 1023 represents the actual zero. Exponents range from −1022 to ...

  8. Half-precision floating-point format - Wikipedia

    en.wikipedia.org/wiki/Half-precision_floating...

    The half-precision binary floating-point exponent is encoded using an offset-binary representation, with the zero offset being 15; also known as exponent bias in the IEEE 754 standard. [9] E min = 00001 2 − 01111 2 = −14; E max = 11110 2 − 01111 2 = 15; Exponent bias = 01111 2 = 15

  9. bfloat16 floating-point format - Wikipedia

    en.wikipedia.org/wiki/Bfloat16_floating-point_format

    It preserves the approximate dynamic range of 32-bit floating-point numbers by retaining 8 exponent bits, but supports only an 8-bit precision rather than the 24-bit significand of the binary32 format. More so than single-precision 32-bit floating-point numbers, bfloat16 numbers are unsuitable for integer calculations, but this is not their ...