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  2. Pawn (chess) - Wikipedia

    en.wikipedia.org/wiki/Pawn_(chess)

    The pawn (♙, ♟) is the most numerous and weakest piece in the game of chess. It may move one square directly forward, it may move two squares directly forward on its first move, and it may capture one square diagonally forward. Each player begins a game with eight pawns, one on each square of their second rank. The white pawns start on a2 ...

  3. Rules of chess - Wikipedia

    en.wikipedia.org/wiki/Rules_of_chess

    Pawns cannot move backwards. A pawn, unlike other pieces, captures differently from how it moves. A pawn can capture an enemy piece on either of the two squares diagonally in front of the pawn. It cannot move to those squares when vacant except when capturing en passant. The pawn is also involved in the two special moves en passant and ...

  4. En passant - Wikipedia

    en.wikipedia.org/wiki/En_passant

    In early versions of chess, the pawn could not advance two squares on its first move. The two-square advance was introduced later, between the 13th and 16th centuries, to speed up games. [ 14 ] The en passant capture may have been introduced at that time, or it may have come later; references to en passant captures appear in the books by the ...

  5. King and pawn versus king endgame - Wikipedia

    en.wikipedia.org/wiki/King_and_pawn_versus_king...

    Black can always draw if he can reach the c8-square for an a-pawn (pawn on the a-file), or the equivalent f8 for an h-pawn, except for the position in the next diagram, with White to move. Therefore, an advanced rook pawn generally has two key squares: b7 and b8 for an a-pawn, and g7 and g8 for an h-pawn.

  6. Rook and pawn versus rook endgame - Wikipedia

    en.wikipedia.org/wiki/Rook_and_pawn_versus_rook...

    If the pawn is on the third or fourth rank, (a) if it is a bishop pawn or central pawn, White always wins if the black king is cut off by two files for a fourth rank pawn and three files for a third rank pawn (see "The Rule Of Five" below) (i.e. White's rook is two files over from their pawn and the black king is on the other side), and (b) if ...

  7. Tarrasch rule - Wikipedia

    en.wikipedia.org/wiki/Tarrasch_rule

    In the ending of a rook and pawn versus a rook, where the pawn is a knight pawn (b- or g-file), the defending king is in front of the pawn, but the defender cannot get his rook to the third rank for the drawing Philidor position, the defending rook draws on its first rank but loses if it is attacking the pawn from behind.

  8. King's Pawn Game - Wikipedia

    en.wikipedia.org/wiki/King's_Pawn_Game

    The rare instances where the opening does not fall into a more specific category than King's Pawn Game are included in codes B00 (includes the Nimzowitsch Defence and unusual moves after 1.e4), C20 (includes Alapin's Opening and unusual moves after 1.e4 e5), C40 (includes the Latvian Gambit and unusual moves after 1.e4 e5 2.Nf3), and C50 ...

  9. Connected pawns - Wikipedia

    en.wikipedia.org/wiki/Connected_pawns

    In chess, connected pawns are two or more pawns of the same color on adjacent files, as distinct from isolated pawns. These pawns are instrumental in creating pawn structure because, when diagonally adjacent, like the two rightmost white pawns, they form a pawn chain, where the pawn behind protects the one in front. When attacking these chains ...