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  2. SSX Tricky - Wikipedia

    en.wikipedia.org/wiki/SSX_Tricky

    SSX Tricky was the first game in the series to be released on multiple consoles, as the original SSX was one of the PS2's launch games. [8] Its PS2 version received a 92% score on Metacritic , [ 13 ] sold over 800,000 units worldwide, and like other games in the series achieved Platinum status.

  3. SSX - Wikipedia

    en.wikipedia.org/wiki/SSX

    SSX Tricky was so similar to the original that many considered it an update rather than a sequel. [2] [18] In SSX and SSX Tricky, winning medals in a variety of events unlocks new courses, characters, and boards, as well as improved the boarder's abilities. New outfits may be earned by completing a character's trick book, by doing a number of ...

  4. Jampack - Wikipedia

    en.wikipedia.org/wiki/Jampack

    The series previewed many popular games from the PS2's lifespan, ranging from SSX Tricky and Final Fantasy X to Need for Speed Underground and Tony Hawk's Pro Skater 3. Many of the later PS2 Jampack volumes were issued with the option of a counterpart that removed or replaced any demos for mature-rated and some teen-rated games, essentially ...

  5. SSX (2000 video game) - Wikipedia

    en.wikipedia.org/wiki/SSX_(2000_video_game)

    SSX is a snowboarding video game, the first in the SSX series. It was developed by EA Canada and published by Electronic Arts under the EA Sports BIG label for the PlayStation 2 in October 2000. It was the first title released under the EA Sports Big publishing label, which specialized in extreme sports titles with an arcade feel.

  6. List of snowboarding video games - Wikipedia

    en.wikipedia.org/wiki/List_of_snowboarding_video...

    Title Platform Released date Extreme Air Snowboarding: Mobile phone: December 31, 2003 [3]: Final Fantasy VII Snowboarding: Mobile phone: March 29, 2005 [4]: Big Mountain Snowboarding

  7. Need for Speed Rivals - Wikipedia

    en.wikipedia.org/wiki/Need_for_Speed_Rivals

    Need for Speed Rivals is a 2013 racing video game developed in collaboration between Ghost Games and Criterion Games, and published by Electronic Arts.It is the twentieth installment in the Need for Speed series, and the debut title for Ghost Games (the formally-named EA Gothenburg; which would be the main developer of all subsequent non-mobile installments up until 2020).

  8. List of Electronic Arts games: 2000–2009 - Wikipedia

    en.wikipedia.org/wiki/List_of_Electronic_Arts...

    The Need for Speed Collection: October 14, 2003: Microsoft Windows: EA Black Box [262] Battlefield 1942: Deluxe Edition: October 20, 2003: Microsoft Windows: Digital Illusions CE [184] [263] SSX 3: October 20, 2003: GameCube: EA Canada [264] PlayStation 2: Xbox: November 11, 2003: Game Boy Advance: Visual Impact August 31, 2005: Gizmondo ...

  9. List of Need for Speed video games - Wikipedia

    en.wikipedia.org/wiki/List_of_Need_for_Speed...

    Aftermarket customization of video game vehicles was an aspect first introduced by the Need for Speed series after the release of the film, The Fast and the Furious; the feature was included in every Need for Speed title developed by EA Black Box from Need for Speed: Underground through Need for Speed: Undercover. [2]