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An experiment is a procedure carried out to support or refute a hypothesis, or determine the efficacy or likelihood of something previously untried. Experiments provide insight into cause-and-effect by demonstrating what outcome occurs when a particular factor is manipulated. Experiments vary greatly in goal and scale but always rely on ...
Hertz wireless experiments (1887): Heinrich Hertz demonstrates free space electromagnetic waves, predicted by Maxwell's equations, with a simple dipole antenna and spark gap oscillator. Thomson's experiments with cathode rays (1897): J. J. Thomson's cathode ray tube experiments (discovers the electron and its negative charge).
Pictet's experiment: Marc-Auguste Pictet: Demonstration Thermal radiation: 1797 Cavendish experiment: Henry Cavendish: Measurement Gravitational constant: 1799 Voltaic pile: Alessandro Volta: Demonstration First electric battery: 1803 Young's interference experiment: Thomas Young: Confirmation Wave theory of light: 1819 Arago spot experiment ...
The design of experiments, also known as experiment design or experimental design, is the design of any task that aims to describe and explain the variation of information under conditions that are hypothesized to reflect the variation.
I set up a simple experiment at Yale University to test how much pain an ordinary citizen would inflict on another person simply because he was ordered to by an experimental scientist. Stark authority was pitted against the subjects' [participants'] strongest moral imperatives against hurting others, and, with the subjects' [participants'] ears ...
In probability theory, an experiment or trial (see below) is any procedure that can be infinitely repeated and has a well-defined set of possible outcomes, known as the sample space. [1] An experiment is said to be random if it has more than one possible outcome, and deterministic if it has only one.