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In game theory, "guess 2 / 3 of the average" is a game where players simultaneously select a real number between 0 and 100, inclusive. The winner of the game is the player(s) who select a number closest to 2 / 3 of the average of numbers chosen by all players.
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The original version of 24 is played with an ordinary deck of playing cards with all the face cards removed. The aces are taken to have the value 1 and the basic game proceeds by having 4 cards dealt and the first player that can achieve the number 24 exactly using only allowed operations (addition, subtraction, multiplication, division, and parentheses) wins the hand.
The game's scores are tracked on the fingers of both hands. Chopsticks (sometimes called Calculator, or just Sticks) [citation needed] is a hand game for two or more players, in which players extend a number of fingers from each hand and transfer those scores by taking turns tapping one hand against another.
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The numerical version of the game is usually played with four digits, but can be played with any number of digits. On a sheet of paper, the players each write a four-digit secret number. The digits must be all different. Then, in turn, the players try to guess their opponent's number who gives the number of matches.
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A solved game is a game whose outcome (win, lose or draw) can be correctly predicted from any position, assuming that both players play perfectly.This concept is usually applied to abstract strategy games, and especially to games with full information and no element of chance; solving such a game may use combinatorial game theory or computer assistance.