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  2. Programming by permutation - Wikipedia

    en.wikipedia.org/wiki/Programming_by_permutation

    Programming by permutation, sometimes called "programming by accident" or "shotgunning", is an approach to software development wherein a programming problem is solved by iteratively making small changes (permutations) and testing each change to see if it behaves as desired. This approach sometimes seems attractive when the programmer does not ...

  3. Longest increasing subsequence - Wikipedia

    en.wikipedia.org/wiki/Longest_increasing_subsequence

    However, for the special case in which the input is a permutation of the integers ,, …,, this approach can be made much more efficient, leading to time bounds of the form (⁡ ⁡). [4] The largest clique in a permutation graph corresponds to the longest decreasing subsequence of the permutation that defines the graph (assuming the original ...

  4. Change-making problem - Wikipedia

    en.wikipedia.org/wiki/Change-making_problem

    The following is a dynamic programming implementation (with Python 3) which uses a matrix to keep track of the optimal solutions to sub-problems, and returns the minimum number of coins, or "Infinity" if there is no way to make change with the coins given. A second matrix may be used to obtain the set of coins for the optimal solution.

  5. Steinhaus–Johnson–Trotter algorithm - Wikipedia

    en.wikipedia.org/wiki/Steinhaus–Johnson...

    More generally, combinatorial algorithms researchers have defined a Gray code for a set of combinatorial objects to be an ordering for the objects in which each two consecutive objects differ in the minimal possible way. In this generalized sense, the Steinhaus–Johnson–Trotter algorithm generates a Gray code for the permutations themselves ...

  6. Twelvefold way - Wikipedia

    en.wikipedia.org/wiki/Twelvefold_way

    This case is equivalent to counting sequences of n distinct elements of X, also called n-permutations of X, or sequences without repetitions; again this sequence is formed by the n images of the elements of N. This case differs from the one of unrestricted sequences in that there is one choice fewer for the second element, two fewer for the ...

  7. HackerRank - Wikipedia

    en.wikipedia.org/wiki/HackerRank

    HackerRank categorizes most of their programming challenges into a number of core computer science domains, [3] including database management, mathematics, and artificial intelligence. When a programmer submits a solution to a programming challenge, their submission is scored on the accuracy of their output.

  8. Superpermutation - Wikipedia

    en.wikipedia.org/wiki/Superpermutation

    First, the superpermutation of order is split into its individual permutations in the order of how they appeared in the superpermutation. Each of those permutations are then placed next to a copy of themselves with an nth symbol added in between the two copies. Finally, each resulting structure is placed next to each other and all adjacent ...

  9. Heap's algorithm - Wikipedia

    en.wikipedia.org/wiki/Heap's_algorithm

    In a 1977 review of permutation-generating algorithms, Robert Sedgewick concluded that it was at that time the most effective algorithm for generating permutations by computer. [2] The sequence of permutations of n objects generated by Heap's algorithm is the beginning of the sequence of permutations of n+1 objects.