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The C programming language has a set of functions implementing operations on strings (character strings and byte strings) in its standard library. Various operations, such as copying, concatenation , tokenization and searching are supported.
For function that manipulate strings, modern object-oriented languages, like C# and Java have immutable strings and return a copy (in newly allocated dynamic memory), while others, like C manipulate the original string unless the programmer copies data to a new string.
C (along with Python) allows juxtaposition for string literals, however, for strings stored as character arrays, the strcat function must be used. COBOL uses the STRING statement to concatenate string variables. MATLAB and Octave use the syntax "[x y]" to concatenate x and y.
A snippet of C code which prints "Hello, World!". The syntax of the C programming language is the set of rules governing writing of software in C. It is designed to allow for programs that are extremely terse, have a close relationship with the resulting object code, and yet provide relatively high-level data abstraction.
The length of a string can be stored implicitly by using a special terminating character; often this is the null character (NUL), which has all bits zero, a convention used and perpetuated by the popular C programming language. [11] Hence, this representation is commonly referred to as a C string.
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A string homomorphism (often referred to simply as a homomorphism in formal language theory) is a string substitution such that each character is replaced by a single string. That is, f ( a ) = s {\displaystyle f(a)=s} , where s {\displaystyle s} is a string, for each character a {\displaystyle a} .
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