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  2. Lag (video games) - Wikipedia

    en.wikipedia.org/wiki/Lag_(video_games)

    Generally a lag below 100 ms (10 hz or fps) is considered to be necessary for playability. The lowest ping physically possible for a connection between opposite points on Earth crossing half of the planet is 133 ms. Other causes of lag result commonly in a lag below a playable 20 ms (50 hz or fps), or in the loss, corruption or jitter of the game.

  3. Server hog - Wikipedia

    en.wikipedia.org/wiki/Server_hog

    In the internet era, the nature of server loads greatly changed, as the clients became increasingly dispersed geographically, and often increasingly anonymous, as for example, any member of the public with internet access can request a web server in any part of the world to deliver a web page. In this context, a server hog most commonly ...

  4. C10k problem - Wikipedia

    en.wikipedia.org/wiki/C10k_problem

    This can involve a combination of operating system constraints and web server software limitations. According to the scope of services to be made available and the capabilities of the operating system as well as hardware considerations such as multi-processing capabilities, a multi-threading model or a single threading model can be preferred.

  5. 2b2t - Wikipedia

    en.wikipedia.org/wiki/2b2t

    A 2013 IGN article and video listed 2b2t's spawn area as one of the six best things in Minecraft, describing the server as the "end boss" of Minecraft servers, a celebration of destruction and indifference. The article noted 2b2t's propensity towards griefing, the use of hacked clients, and player-built obscenities; and stated that players with ...

  6. Link aggregation - Wikipedia

    en.wikipedia.org/wiki/Link_aggregation

    Link aggregation between a switch and a server In computer networking , link aggregation is the combining ( aggregating ) of multiple network connections in parallel by any of several methods. Link aggregation increases total throughput beyond what a single connection could sustain, and provides redundancy where all but one of the physical ...

  7. Windows Server - Wikipedia

    en.wikipedia.org/wiki/Windows_Server

    Windows NT 3.1 Advanced Server was released on July 27, 1993 [citation needed] as an edition of Windows NT 3.1, an operating system aimed towards business and server use. As with its Workstation counterpart, Windows NT 3.1 Advanced Server was a 32 bit rewrite of the Windows kernel that retained a similar use interface to Windows 3.1.