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In 1973, ECMA-35 and ISO 2022 [18] attempted to define a method so an 8-bit "extended ASCII" code could be converted to a corresponding 7-bit code, and vice versa. [19] In a 7-bit environment, the Shift Out would change the meaning of the 96 bytes 0x20 through 0x7F [a] [21] (i.e. all but the C0 control codes), to be the characters that an 8-bit environment would print if it used the same code ...
ICU 74 and CLDR 44 are major releases, including a new version of Unicode and major locale data improvements." [9] Of the many changes some are for person name formatting, or for improved language support, e.g. for Low German, and there's e.g. a new spoof checker API, following the (latest version) Unicode 15.1.0 UTS #39: Unicode Security ...
A numeric character reference refers to a character by its Universal Character Set/Unicode code point, and a character entity reference refers to a character by a predefined name. A numeric character reference uses the format &#nnnn; or &#xhhhh; where nnnn is the code point in decimal form, and hhhh is the code point in hexadecimal form.
For processing, a format should be easy to search, truncate, and generally process safely. [citation needed] All normal Unicode encodings use some form of fixed size code unit. Depending on the format and the code point to be encoded, one or more of these code units will represent a Unicode code point. To allow easy searching and truncation, a ...
Converts Unicode character codes, always given in hexadecimal, to their UTF-8 or UTF-16 representation in upper-case hex or decimal. Can also reverse this for UTF-8. The UTF-16 form will accept and pass through unpaired surrogates e.g. {{#invoke:Unicode convert|getUTF8|D835}} → D835.
A Unicode character is assigned a unique Name (na). [1] The name is composed of uppercase letters A–Z, digits 0–9, hyphen-minus and space.Some sequences are excluded: names beginning with a space or hyphen, names ending with a space or hyphen, repeated spaces or hyphens, and space after hyphen are not allowed.
One attempt to solve the problem was the xxencode format, which used only alphanumeric characters and the plus and minus symbols. More common today is the Base64 format, which is based on the same concept of alphanumeric-only as opposed to ASCII 32–95. All three formats use 6 bits (64 different characters) to represent their input data.
Each line consists of a four-digit Unicode hexadecimal code point, a colon, and the bitmap string. The bit string is 32 hexadecimal digits for an 8-pixel-wide glyph, or 64 hexadecimal digits for a 16-pixel-wide glyph. The goal is to create an intermediate format that would facilitate adding new glyphs.