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  2. Wavefront .obj file - Wikipedia

    en.wikipedia.org/wiki/Wavefront_.obj_file

    The OBJ file format is a simple data-format that represents 3D geometry alone – namely, the position of each vertex, the UV position of each texture coordinate vertex, vertex normals, and the faces that make each polygon defined as a list of vertices, and texture vertices. Vertices are stored in a counter-clockwise order by default, making ...

  3. PLY (file format) - Wikipedia

    en.wikipedia.org/wiki/PLY_(file_format)

    3D model format: PLY is a computer ... The following is a full example of a PLY file which describes a cube mesh exported from Blender ... Wavefront .obj file, a 3D ...

  4. glTF - Wikipedia

    en.wikipedia.org/wiki/GlTF

    The KTX 2.0 extension for universal texture compression enables 3D models in the glTF format to be highly compressed and to use natively supported texture formats, reducing file size and boosting rendering speed. [28] Draco is a glTF extension for mesh compression, to compress and decompress 3D meshes, to help reduce the size of 3D files.

  5. UV mapping - Wikipedia

    en.wikipedia.org/wiki/UV_mapping

    UV mapping is the 3D modeling process of projecting a 3D model's surface to a 2D image for texture mapping. The letters "U" and "V" denote the axes of the 2D texture because "X", "Y", and "Z" are already used to denote the axes of the 3D object in model space, while "W" (in addition to XYZ) is used in calculating quaternion rotations, a common ...

  6. Art of Illusion - Wikipedia

    en.wikipedia.org/wiki/Art_of_Illusion

    Art of Illusion is a free software, and open source software package [1] for making 3D graphics. [2] It provides tools for 3D modeling, texture mapping, and 3D rendering still images and animations. Art of Illusion can also export models for 3D printing in the STL file format. [3] [4]

  7. Polygon mesh - Wikipedia

    en.wikipedia.org/wiki/Polygon_mesh

    However, many renderers either support quads and higher-sided polygons, or are able to convert polygons to triangles on the fly, making it unnecessary to store a mesh in a triangulated form. vertex A position (usually in 3D space) along with other information such as color, normal vector and texture coordinates. edge A connection between two ...

  8. List of file formats - Wikipedia

    en.wikipedia.org/wiki/List_of_file_formats

    MDX – Blizzard Entertainment's own model format; MESH – New York University(.m) MESH – Meshwork Model (.mesh) MIOBJECT – Mine-Imator object file; MIPARTICLE – Mine-Imator particle file; MIMODEL – Mine-Imator model file; MM3D – Misfit Model 3d; MPO – Multi-Picture Object – This JPEG standard is used for 3d images, as with the ...

  9. Polygonal modeling - Wikipedia

    en.wikipedia.org/wiki/Polygonal_modeling

    Sketch based modeling is a user-friendly interface for constructing low-detail models quickly, while 3D scanners can be used to create high detail meshes based on existing real-world objects in an almost automatic way. These devices are very expensive, and are generally only used by researchers and industry professionals but can generate high ...