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  2. VRChat - Wikipedia

    en.wikipedia.org/wiki/VRChat

    VRChat is also playable without a virtual reality device in a "desktop" [3] mode designed for a mouse and keyboard, gamepad, or mobile app for touchscreen devices. VRChat was first released as a Windows application for the Oculus Rift DK1 prototype on January 16, 2014, and was later released to the Steam early access program on February 1, 2017.

  3. WebXR - Wikipedia

    en.wikipedia.org/wiki/WebXR

    WebXR Device API is a Web application programming interface (API) [1] [2] that describes support for accessing augmented reality and virtual reality devices, such as the HTC Vive, Oculus Rift, Meta Quest, Google Cardboard, HoloLens, Apple Vision Pro, Android XR-based devices, Magic Leap or Open Source Virtual Reality (OSVR), in a web browser.

  4. zSpace (company) - Wikipedia

    en.wikipedia.org/wiki/ZSpace_(company)

    zSpace Inspire and Inspire Pro were launched in January 2022 [32] which allows users to experience AR/VR without a head-mounted display (HMD) or glasses. The system includes integrated face-tracking technology, a haptic-feedback stylus, and a stylus sensor module, which tracks the position of the stylus to create the AR/VR experience.

  5. Meta Horizon OS - Wikipedia

    en.wikipedia.org/wiki/Meta_Horizon_OS

    Meta Horizon OS, previously known informally as Meta Quest Platform or Meta Quest OS, is an Android-based extended reality operating system for the Meta Quest line of devices released by Meta Platforms.

  6. Sansar (video game) - Wikipedia

    en.wikipedia.org/wiki/Sansar_(video_game)

    Sansar is a social virtual reality platform, for Microsoft Windows only, developed by the San Francisco-based firm Linden Lab, and now owned by Sansar Inc.It launched in "creator beta" to the general public on July 31, 2017. [1]

  7. Virtual reality headset - Wikipedia

    en.wikipedia.org/wiki/Virtual_reality_headset

    A Meta Quest 3 virtual reality headset and its controllers. A virtual reality headset (or VR headset) is a head-mounted device that uses 3D near-eye displays and positional tracking to provide a virtual reality environment for the user.

  8. Oculus Rift - Wikipedia

    en.wikipedia.org/wiki/Oculus_Rift

    The SDK, however, cannot be modified or reused for other purposes or hardware without permission. [ 51 ] Content developed for the Development Kit 2 using SDK version 0.8 or above are compatible with the Rift; however, content developed for the Development Kit 1 or with older versions of the SDK will have to be recompiled using the latest SDK ...

  9. Asynchronous reprojection - Wikipedia

    en.wikipedia.org/wiki/Asynchronous_reprojection

    Various vendors have implemented their own variations of the technique under different names. Basic versions of the technique are referred to as asynchronous reprojection by Google and Valve, [1] [4] while Oculus has two implementations, called asynchronous timewarp [2] and asynchronous spacewarp.