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  2. Template:User interfaces - Wikipedia

    en.wikipedia.org/wiki/Template:User_interfaces

    To change this template's initial visibility, the |state= parameter may be used: {{User interfaces | state = collapsed}} will show the template collapsed, i.e. hidden apart from its title bar. {{User interfaces | state = expanded}} will show the template expanded, i.e. fully visible.

  3. User interface design - Wikipedia

    en.wikipedia.org/wiki/User_interface_design

    Printable template for mobile and desktop app design . User interface design requires a good understanding of user needs. It mainly focuses on the needs of the platform and its user expectations. There are several phases and processes in the user interface design, some of which are more demanded upon than others, depending on the project. [4]

  4. Wikipedia:User templates - Wikipedia

    en.wikipedia.org/wiki/Wikipedia:User_templates

    Download as PDF; Printable version; In other projects ... User templates are any templates which may be placed on user pages. They include, but are not limited to:

  5. User interface specification - Wikipedia

    en.wikipedia.org/wiki/User_interface_specification

    The purpose of the UI design draft is to show the design proposed, and to explain how the user interface enables the user to complete the main use cases, without going into details. It should be as visual as possible and all the material created must be in such a format that it can be used in the final UI specification.

  6. Interaction design pattern - Wikipedia

    en.wikipedia.org/wiki/Interaction_design_pattern

    Interaction design patterns are design patterns applied in the context human–computer interaction, describing common designs for graphical user interfaces. A design pattern is a formal way of documenting a solution to a common design problem.

  7. Paper prototyping - Wikipedia

    en.wikipedia.org/wiki/Paper_prototyping

    Paper prototyping of a website interface. In human–computer interaction, paper prototyping is a widely used method in the user-centered design process, a process that helps developers to create software that meets the user's expectations and needs – in this case, especially for designing and testing user interfaces.