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Valve Anti-Cheat (VAC) is an anti-cheat tool developed by Valve as a component of the Steam platform, first released with Counter-Strike in 2002. When the software detects a cheat on a player's system, it will ban them in the future, possibly days or weeks after the original detection. [ 1 ]
PunkBuster is a computer program that is designed to detect software used for cheating in online games.It does this by scanning the memory contents of the local machine. A computer identified as using cheats may be banned from connecting to protected servers.
According to the director of marketing at Valve, a typical shelf-life for a game would be 12 to 18 months, even if it was a "mega-hit". [32] In early 2012, the DayZ modification for ARMA 2 was released and caused a massive increase in sales for the three-year-old game, putting it in the top spot for online game sales for a number of months and ...
Experience has shown that keeping detection-based systems up to date is relatively slow and labor-intensive as one needs to constantly track down cheats and update detection patterns. End–users may also be concerned with privacy issues, such as has been the case with VAC (Valve Anti-Cheat) accessing browsing history. [28]
Anti-Cheat Expert (ACE) is a game security product designed for both PC games and mobile games. ACE was initially released as an antibot for Free Fantasy Online [ zh ] in 2005. [ 1 ] Since then, ACE has also collaborated with multiple games such as Honor of Kings , Game for Peace and Arena Breakout: Infinite .
Cheating in video games involves a video game player using various methods to create an advantage beyond normal gameplay, usually in order to make the game easier.Cheats may be activated from within the game itself (a cheat code implemented by the original game developers), or created by third-party software (a game trainer or debugger) or hardware (a cheat cartridge).
Anti-cheat software is designed to prevent players of online games from gaining unfair advantage through the use of third-party tools, usually taking the form of software hooks. It is challenged to run securely in an aggressively hostile environment. See Cheating in online games. See also Category:Digital rights management
Valve's first game was Half-Life, a first-person shooter released in 1998. [2] It sold over nine million retail copies. [3] [4] Alongside Half-Life ' s launch, Valve released development tools to enable the player community to create content and mods. [5] The company then proceeded to hire the creators of popular mods such as Counter-Strike. [1]