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  2. Timeline of tabletop role-playing games - Wikipedia

    en.wikipedia.org/wiki/Timeline_of_tabletop_role...

    Some games started out as generic role-playing supplements, supplements for other games, or even a different kind of game. Those games are listed in the year when they made the transition to a standalone role-playing game. Unique games with identical or similar titles are listed separately.

  3. List of tabletop role-playing games - Wikipedia

    en.wikipedia.org/wiki/List_of_tabletop_role...

    Lion Rampant (editions 1 & 2) 1987, 1989, 1992, 1996, 2004 Medieval fantasy: Originally developed by Jonathan Tweet and Mark Rein-Hagen, who originated the term "troupe-style play" for it. [1] White Wolf Publishing (edition 3) Atlas Games (editions 4 & 5) Artesia: Adventures in the Known World: Archaia Studios Press: Modified Fuzion system 2005

  4. The Crew (card game) - Wikipedia

    en.wikipedia.org/wiki/The_Crew_(card_game)

    The Crew: The Quest for Planet Nine is a board game for 35 players designed by Thomas Sing and released in 2019. In The Crew, a trick-taking cooperative card game with 50 missions, players aim to win tricks based on their task cards, but can only communicate limited information on their cards.

  5. Paranoia (role-playing game) - Wikipedia

    en.wikipedia.org/wiki/Paranoia_(role-playing_game)

    The game won the Origins Award for Best Roleplaying Rules of 1984 [1] and was inducted into the Origins Awards Hall of Fame in 2007. [2] Paranoia is notable among tabletop games for being more competitive than co-operative, with players encouraged to betray one another for their own interests, as well as for keeping a light-hearted, tongue in ...

  6. Best tabletop games, according to experts - AOL

    www.aol.com/news/best-tabletop-games-according...

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  7. Quest (role-playing game) - Wikipedia

    en.wikipedia.org/wiki/Quest_(role-playing_game)

    Quest is a rules-light, fantasy tabletop role-playing game designed to welcome beginners to the hobby. [1] It was created in 2019 by T.C. Sottek, executive editor at The Verge . [ 2 ] It was published by Sottek's indie publishing company , the Adventure Guild, after a Kickstarter campaign raised $153,614. [ 3 ]