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  2. Defective pixel - Wikipedia

    en.wikipedia.org/wiki/Defective_pixel

    Close-up of an LCD, showing a dead green subpixel as a black rectangle. A defective pixel or a dead pixel is a pixel on a liquid crystal display (LCD) that is not functioning properly. The ISO standard ISO 13406-2 distinguishes between three different types of defective pixels, [1] while hardware companies tend to have further distinguishing ...

  3. Unofficial patch - Wikipedia

    en.wikipedia.org/wiki/Unofficial_patch

    Bug fixes, unhandled exception crash fixes, Windows 8 / 10 / 11 support, more screen resolutions (including 4k and the custom screen resolution generator), DirectX 9 support, G-Sync / FreeSync and high monitor refresh rate fixes, unlimited camera zoom settings, changed low-quality sounds, new options in game (e.g. more population, cycle time of ...

  4. ISO 13406-2 - Wikipedia

    en.wikipedia.org/wiki/ISO_13406-2

    Three distinct types of defective pixels are described: Type 1 = a hot pixel (always on, being colour white) Type 2 = a dead pixel (always off, meaning black) Type 3 = a stuck pixel (one or more sub-pixels (red, blue or green) are always on or always off) The table below shows the maximum number of allowed defects (per type) per 1 million pixels.

  5. Screen burn-in - Wikipedia

    en.wikipedia.org/wiki/Screen_burn-in

    Burn-in on a monitor, when severe as in this "please wait" message, is visible even when the monitor is switched off. Screen burn-in, image burn-in, ghost image, or shadow image, is a permanent discoloration of areas on an electronic visual display such as a cathode-ray tube (CRT) in an older computer monitor or television set.

  6. Screen of death - Wikipedia

    en.wikipedia.org/wiki/Screen_of_death

    The Screen of Death in Windows 10, which includes a sad emoticon and a QR code for quick troubleshooting A Linux kernel panic, forced by an attempt to kill init The Mac OS X kernel panic alert. This screen was introduced in Mac OS X 10.2, while the kernel panic itself was around since the Mac OS X Public Beta.

  7. Image persistence - Wikipedia

    en.wikipedia.org/wiki/Image_persistence

    The cause of LCD image retention is different from phosphor aging as in CRTs, but the visual phenomenon is the same: uneven use of display pixels. Slight LCD image retention can be recovered. When severe image retention occurs, the liquid crystal molecules have been polarized and cannot rotate in the electric field, so they cannot be recovered.

  8. Liquid-crystal display - Wikipedia

    en.wikipedia.org/wiki/Liquid-crystal_display

    Resolution The resolution of an LCD is expressed by the number of columns and rows of pixels (e.g., 1024×768). Each pixel is usually composed of 3 sub-pixels, a red, a green, and a blue one. Each pixel is usually composed of 3 sub-pixels, a red, a green, and a blue one.

  9. Fragment (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Fragment_(computer_graphics)

    Shading a fragment is done through a fragment shader (or pixel shaders in Direct3D). [2] In computer graphics, a fragment is not necessarily opaque, and could contain an alpha value specifying its degree of transparency. The alpha is typically normalized to the range of [0, 1], with 0 denotes totally transparent and 1 denotes totally opaque.