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576p is the shorthand name for a video display resolution. The p stands for progressive scan, i.e. non-interlaced, the 576 for a vertical resolution of 576 pixels (the frame rate can be given explicitly after the letter).
An image that is 2048 pixels in width and 1536 pixels in height has a total of 2048×1536 = 3,145,728 pixels or 3.1 megapixels. One could refer to it as 2048 by 1536 or a 3.1-megapixel image. The image would be a very low quality image (72ppi) if printed at about 28.5 inches wide, but a very good quality (300ppi) image if printed at about 7 ...
This doubles the pixel count of 16K in each dimension, for a total of 530.8 megapixels (530,841,600 pixels), 4 times as many pixels as the 16K resolution. It has 16 times as many pixels as 8K resolution, 64 times as many pixels as 4K resolution, 256 times the pixels as Full HD or 1080p resolution, and 576 times the pixels as HD or 720p resolution.
1024 × 576 is the 16:9 equivalent for PAL (576 lines) on a display with square pixels, resulting in a pixel aspect ratio of 16∶11 or 64∶45 depending on the native resolution of PAL. [ citation needed ]
The resolution of 960H depends on whether the equipment is PAL or NTSC based: 960H represents 960 x 576 (PAL) or 960 x 480 (NTSC) pixels. [29] 960H represents an increase in pixels of some 30% over standard D1 resolution, which is 720 x 576 pixels (PAL), or 720 x 480 pixels (NTSC). The increased resolution over D1 comes as a result of a longer ...
An array of 1280 × 720 on a 16:9 display has square pixels, but an array of 1024 × 768 on a 16:9 display has oblong pixels. An example of pixel shape affecting "resolution" or perceived sharpness: displaying more information in a smaller area using a higher resolution makes the image much clearer or "sharper".
Maguire was cast as Spider-Man in the Sam Raimi trilogy in 2000 and proceeded to star in 2002's Spider-Man, 2004's Spider-Man 2 and 2007's Spider-Man 3.Dunst starred as Mary Jane, Peter Parker's ...
Although not an official name, this term is now used to refer to 1152×864, which is the largest 4:3 array yielding less than a binary megapixel (2^20, 1048576 pixels, 1048 decimal kilopixels), thus allowing the greatest "normal" resolution at common colour depths with a standard amount of video memory (128 kB, 512 kB, 1 MB, 2 MB, etc.).