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  2. Template:Kongregate - Wikipedia

    en.wikipedia.org/wiki/Template:Kongregate

    This template's initial visibility currently defaults to autocollapse, meaning that if there is another collapsible item on the page (a navbox, sidebar, or table with the collapsible attribute), it is hidden apart from its title bar; if not, it is fully visible.

  3. Strategy guide - Wikipedia

    en.wikipedia.org/wiki/Strategy_guide

    The faults, he says, are mainly caused by the game publishers' and guide publishers' haste to get their products on to the market; [5] "[previously] strategy guides were published after a game was released so that they could be accurate, even to the point of including information changes from late game 'patch' releases.

  4. Category:2-Team bracket templates - Wikipedia

    en.wikipedia.org/wiki/Category:2-Team_bracket...

    [[Category:2-Team bracket templates]] to the <includeonly> section at the bottom of that page. Otherwise, add <noinclude>[[Category:2-Team bracket templates]]</noinclude> to the end of the template code, making sure it starts on the same line as the code's last character.

  5. Boxhead the Nightmare on Facebook: A bloody good time - AOL

    www.aol.com/news/2011-03-09-boxhead-nightmare...

    From an isometric perspective, you assume the role of a Boxhead whose mission is to fend off hordes of zombies, mummies, fire-breathing demons and more "Baddies." And it's not easy. Show comments

  6. Video game walkthrough - Wikipedia

    en.wikipedia.org/wiki/Video_game_walkthrough

    Cover of Prima Games text-based video game guide magazine. Given there is no standardized format for the creation of text-based walkthroughs, guides exist that contain extensive examples and step-by-step instructions on how to write text-based walkthrough content. [8] [9] [25] Prima Games and Computer and Video Games have produced walkthroughs.

  7. Kongregate - Wikipedia

    en.wikipedia.org/wiki/Kongregate

    Kongregate hopes this curation will help spotlight quality games and address discoverability issues indie games commonly face. [25] Another incentive offered to developers by the store is an increased revenue share for all games until they reach $10,000 in sales, [ 26 ] with games that are exclusive to it having a higher threshold of $40,000.

  8. Template talk:Kongregate - Wikipedia

    en.wikipedia.org/wiki/Template_talk:Kongregate

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  9. Template talk:Boxhead Ensemble - Wikipedia

    en.wikipedia.org/wiki/Template_talk:Boxhead_Ensemble

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