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In video games, a boss is a significantly powerful non-player character created as an opponent to players. [1] A fight with a boss character is referred to as a boss battle or boss fight. Bosses are generally far stronger than other opponents the players have faced up to that point in a game.
In video games, a boss is a particularly large or challenging computer-controlled character who must be defeated at the end of a segment of a game, whether he/she/it be for a level, an episode, or the very end of the game itself (final boss). Bosses appear in many video games, particularly story or level-based first and third-person shooters ...
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The series' first entry for a 16-bit game console, Contra III allows the player's character to climb into walls or railings and carry two weapons that can be switched back and forth, as well as smart bombs that kill all on-screen enemies. Many of the stages and bosses made use of the system's Mode 7 graphic effects, including a bike riding ...
The game's titular dinosaurs make appearances as neutral characters that may attack both player characters and enemies. The players have access to several attacks. Each character has two special moves including one that depletes a character's health upon contact with an enemy and when two or more players play together, they can trigger a team ...
The game is set in the near future, after a comet impacts with the Jovian moon Europa. A mining colony / terraforming colony is established on the now habitable moon to harvest resources to send back to a failing Earth. Due to the dire state of the planet Earth, the miners are quickly enslaved and forced into work camps.
Arcade version screenshot. Truxton is a science fiction-themed vertically scrolling shoot 'em up game where players assume the role of Tatsuo taking control of the Super Fighter ship through five increasingly difficult levels, each with a boss at the end that must be fought, in a last-ditch effort to overthrow the invading Gidans led by Dogurava as the main objective.
A modular game board is a mechanic used in some board games where the board is made up of several smaller sections that can be combined in different ways to create the play area. Subcategories This category has only the following subcategory.