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Babiniku. Babiniku (Japanese: バ美肉) is a Japanese term for an online avatar depicting an anime -style female character used by content creators who are often (but not always) male. [1] The term is an abbreviation of "virtual bishoujo juniku " (バーチャル美少女受肉, meaning "virtual girl incarnation") or "virtual bishoujo self ...
Roblox (/ ˈroʊblɒks / ROH-bloks) is an online game platform and game creation system developed by Roblox Corporation that allows users to program and play games created by themselves or other users. Created by David Baszucki and Erik Cassel in 2004 and released in 2006, the platform hosts user-created games of multiple genres coded in the ...
Onegai My Melody. Onegai My Melody (Japanese: おねがいマイメロディ, Hepburn: Onegai mai merodi, lit. Please My Melody) is a Japanese anime series produced by Studio Comet, based on the Sanrio character My Melody. The anime is directed by Makoto Moriwaki (High School! Kimengumi The Movie) and produced by Hideyuki Kachi and Kazuya Watanabe.
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Adopt Me! (stylized in all caps) is a massively multiplayer online video game developed by Uplift Games (formerly known as DreamCraft) on the gaming and game development platform Roblox. [2] The original focus of the game was a role-play wherein players pretended to be either a parent adopting a child, or a child getting adopted, but as the ...
Avatar (computing) In computing, an avatar is a graphical representation of a user, the user's character, or persona. Avatars can be two-dimensional icons in Internet forums and other online communities, where they are also known as profile pictures, userpics, or formerly picons (personal icons, or possibly "picture icons"). Alternatively, an ...
Marinette Dupain-Cheng (French pronunciation: [maʁinɛt dypɛ̃ tʃɛŋ]) is a character and the female protagonist of the animated television series Miraculous: Tales of Ladybug & Cat Noir created by Thomas Astruc. A teenage student of Chinese and French descent, she aspires to become a fashion designer and lives with her parents, Tom Dupain ...
[a] [b] [11] The CodeMiko avatar is composed of 36,000 polygons, modeled in Autodesk Maya, and textured using Adobe Substance. While Kang originally created CodeMiko alone, the project is now being developed by a team consisting of an engineer , an artist / animator / rigger , [ 12 ] a publicist , a personal assistant , and a manager .