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  2. Compatibility of C and C++ - Wikipedia

    en.wikipedia.org/wiki/Compatibility_of_C_and_C++

    The C and C++ programming languages are closely related but have many significant differences. C++ began as a fork of an early, pre-standardized C, and was designed to be mostly source-and-link compatible with C compilers of the time.

  3. unistd.h - Wikipedia

    en.wikipedia.org/wiki/Unistd.h

    In the C and C++ programming languages, unistd.h is the name of the header file that provides access to the POSIX operating system API. [1] It is defined by the POSIX.1 standard, the base of the Single Unix Specification, and should therefore be available in any POSIX-compliant operating system and compiler.

  4. C++ Standard Library - Wikipedia

    en.wikipedia.org/wiki/C++_Standard_Library

    The C++ Standard Library provides several generic containers, functions to use and manipulate these containers, function objects, generic strings and streams (including interactive and file I/O), support for some language features, and functions for common tasks such as finding the square root of a number.

  5. windows.h - Wikipedia

    en.wikipedia.org/wiki/Windows.h

    windows.h is a source code header file that Microsoft provides for the development of programs that access the Windows API (WinAPI) via C language syntax. It declares the WinAPI functions, associated data types and common macros. Access to WinAPI can be enabled for a C or C++ program by including it into a source file: #include <windows.h>

  6. C++20 - Wikipedia

    en.wikipedia.org/wiki/C++20

    Clang has partial C++20 support that can be enabled with the option -std=c++20 (version 10 and later) or -std=c++2a (version 9 and earlier). [ 80 ] EDG started implementing C++20 features in version 5.0 and as of version 6.1 supports most C++20 core language features.

  7. C++ - Wikipedia

    en.wikipedia.org/wiki/C++

    C++ also supports malloc and free, from C, but these are not compatible with new and delete. Use of new returns an address to the allocated memory. The C++ Core Guidelines advise against using new directly for creating dynamic objects in favor of smart pointers through make_unique < T > for single ownership and make_shared < T > for reference ...

  8. C preprocessor - Wikipedia

    en.wikipedia.org/wiki/C_preprocessor

    The C preprocessor (CPP) is a text file processor that is used with C, C++ and other programming tools.The preprocessor provides for file inclusion (often header files), macro expansion, conditional compilation, and line control.

  9. One Definition Rule - Wikipedia

    en.wikipedia.org/wiki/One_Definition_Rule

    Some things, like types, templates, and extern inline functions, can be defined in more than one translation unit. For a given entity, each definition must have the same sequence of tokens . Non-extern objects and functions in different translation units are different entities, even if their names and types are the same.