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  2. ASCII art - Wikipedia

    en.wikipedia.org/wiki/Ascii_art

    ASCII art of a fish. ASCII art is a graphic design technique that uses computers for presentation and consists of pictures pieced together from the 95 printable (from a total of 128) characters defined by the ASCII Standard from 1963 and ASCII compliant character sets with proprietary extended characters (beyond the 128 characters of standard 7-bit ASCII).

  3. Model sheet - Wikipedia

    en.wikipedia.org/wiki/Model_sheet

    A sample model sheet from the DVD tutorial 'Chaos&Evolutions' In visual arts, a model sheet, also known as a character board, character sheet, character study or simply a study, is a document used to help standardize the appearance, poses, and gestures of a character in arts such as animation, comics, and video games.

  4. cowsay - Wikipedia

    en.wikipedia.org/wiki/Cowsay

    cowsay is a program that generates ASCII art pictures of a cow with a message. [2] It can also generate pictures using pre-made images of other animals, such as Tux the Penguin, the Linux mascot. It is written in Perl. There is also a related program called cowthink, with cows with thought bubbles rather than speech bubbles.

  5. Character (arts) - Wikipedia

    en.wikipedia.org/wiki/Character_(arts)

    However, some authors have used stock characters as the starting point for building richly detailed characters, such as William Shakespeare's use of the boastful soldier character as the basis for John Falstaff. Some authors create charactonyms for their characters. A charactonym is a name that implies the psychological makeup of the person ...

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    mail.aol.com

    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  7. MakeHuman - Wikipedia

    en.wikipedia.org/wiki/MakeHuman

    The latest and state-of-the-art mesh, released in 2013, was modeled by Manuel Bastioni. Since the first release of makeHead (1999) and MakeHuman (2000), a challenge had been to construct a universal topology that retained all the capabilities but added the ability to interactively adjust the mesh to accommodate anatomical variety found in the ...

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