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  2. Smallest-circle problem - Wikipedia

    en.wikipedia.org/wiki/Smallest-circle_problem

    The solution of the subproblem is either the solution of the unconstrained problem or it is used to determine the half-plane where the unconstrained solution center is located. The n 16 {\textstyle {\frac {n}{16}}} points to be discarded are found as follows: The points P i are arranged into pairs which defines n 2 {\textstyle {\frac {n}{2 ...

  3. Closest pair of points problem - Wikipedia

    en.wikipedia.org/wiki/Closest_pair_of_points_problem

    Select pairs of points uniformly at random, with replacement, and let be the minimum distance of the selected pairs. Round the input points to a square grid of points whose size (the separation between adjacent grid points) is d {\displaystyle d} , and use a hash table to collect together pairs of input points that round to the same grid point.

  4. Sweep line algorithm - Wikipedia

    en.wikipedia.org/wiki/Sweep_line_algorithm

    The rotating calipers technique for designing geometric algorithms may also be interpreted as a form of the plane sweep, in the projective dual of the input plane: a form of projective duality transforms the slope of a line in one plane into the x-coordinate of a point in the dual plane, so the progression through lines in sorted order by their ...

  5. Dynamic programming - Wikipedia

    en.wikipedia.org/wiki/Dynamic_programming

    Figure 1. Finding the shortest path in a graph using optimal substructure; a straight line indicates a single edge; a wavy line indicates a shortest path between the two vertices it connects (among other paths, not shown, sharing the same two vertices); the bold line is the overall shortest path from start to goal.

  6. Euclidean planes in three-dimensional space - Wikipedia

    en.wikipedia.org/wiki/Euclidean_planes_in_three...

    Conversely, it is easily shown that if a, b, c, and d are constants and a, b, and c are not all zero, then the graph of the equation + + + =, is a plane having the vector n = (a, b, c) as a normal. [5] This familiar equation for a plane is called the general form of the equation of the plane or just the plane equation. [6]

  7. Hamiltonian path problem - Wikipedia

    en.wikipedia.org/wiki/Hamiltonian_path_problem

    [1] A verifier algorithm for Hamiltonian path will take as input a graph G, starting vertex s, and ending vertex t. Additionally, verifiers require a potential solution known as a certificate, c. For the Hamiltonian Path problem, c would consist of a string of vertices where the first vertex is the start of the proposed path and the last is the ...

  8. Longest path problem - Wikipedia

    en.wikipedia.org/wiki/Longest_path_problem

    In graph theory and theoretical computer science, the longest path problem is the problem of finding a simple path of maximum length in a given graph.A path is called simple if it does not have any repeated vertices; the length of a path may either be measured by its number of edges, or (in weighted graphs) by the sum of the weights of its edges.

  9. Coin problem - Wikipedia

    en.wikipedia.org/wiki/Coin_problem

    Sloping lines denote graphs of 2x+5y=n where n is the total in pence, and x and y are the non-negative number of 2p and 5p coins, respectively. A point on a line gives a combination of 2p and 5p for its given total (green). Multiple points on a line imply multiple possible combinations (blue). Only lines with n = 1 or 3 have no points (red).

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