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  2. List of Nvidia graphics processing units - Wikipedia

    en.wikipedia.org/wiki/List_of_Nvidia_graphics...

    Core config – The layout of the graphics pipeline, in terms of functional units. Over time the number, type, and variety of functional units in the GPU core has changed significantly; before each section in the list there is an explanation as to what functional units are present in each generation of processors.

  3. List of eponyms of Nvidia GPU microarchitectures - Wikipedia

    en.wikipedia.org/wiki/List_of_eponyms_of_Nvidia...

    This is a list of eponyms of Nvidia GPU microarchitectures.The eponym in this case is the person after whom an architecture is named. Listed are the person, their portrait, their profession or areas of expertise, their birth year, their death year, their country of origin, the microarchitecture named after them, and the year of release of the GPU architecture.

  4. Kelvin (microarchitecture) - Wikipedia

    en.wikipedia.org/wiki/Kelvin_(microarchitecture)

    Kelvin is the codename for a GPU microarchitecture developed by Nvidia, and released in 2001, as the successor to the Celsius [1] microarchitecture. It was named with reference to William Thomson (Baron Kelvin) and used with the GeForce 3 and 4 series.

  5. Kepler (microarchitecture) - Wikipedia

    en.wikipedia.org/wiki/Kepler_(microarchitecture)

    Exclusive to Kepler GPUs, TXAA is a new anti-aliasing method from Nvidia that is designed for direct implementation into game engines. TXAA is based on the MSAA technique and custom resolve filters. It is designed to address a key problem in games known as shimmering or temporal aliasing .

  6. Rankine (microarchitecture) - Wikipedia

    en.wikipedia.org/wiki/Rankine_(microarchitecture)

    Rankine is the codename for a GPU microarchitecture developed by Nvidia, and released in 2003, as the successor to the Kelvin [1] microarchitecture. It was named with reference to Macquorn Rankine and used with the GeForce FX series .

  7. GeForce 30 series - Wikipedia

    en.wikipedia.org/wiki/GeForce_30_series

    The GeForce 30 series is a suite of graphics processing units (GPUs) developed by Nvidia, succeeding the GeForce 20 series.The GeForce 30 series is based on the Ampere architecture, which features Nvidia's second-generation ray tracing (RT) cores and third-generation Tensor Cores. [3]

  8. GeForce 2 series - Wikipedia

    en.wikipedia.org/wiki/GeForce_2_series

    GeForce2 Ultra GPU Die shot of a Geforce 2 GPU. The GeForce 2 architecture (NV15) is similar to the previous GeForce 256 line but with various improvements. Compared to the 220 nm GeForce 256, the GeForce 2 is built on a 180 nm manufacturing process, making the silicon more dense and allowing for more transistors and a higher clock speed.

  9. Maxwell (microarchitecture) - Wikipedia

    en.wikipedia.org/wiki/Maxwell_(microarchitecture)

    Photo of James Clerk Maxwell, eponym of architecture. Maxwell is the codename for a GPU microarchitecture developed by Nvidia as the successor to the Kepler microarchitecture. . The Maxwell architecture was introduced in later models of the GeForce 700 series and is also used in the GeForce 800M series, GeForce 900 series, and Quadro Mxxx series, as well as some Jetson produ