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  2. Input/output (C++) - Wikipedia

    en.wikipedia.org/wiki/Input/output_(C++)

    In the C++ programming language, input/output library refers to a family of class templates and supporting functions in the C++ Standard Library that implement stream-based input/output capabilities. [ 1 ] [ 2 ] It is an object-oriented alternative to C's FILE -based streams from the C standard library .

  3. Null-terminated string - Wikipedia

    en.wikipedia.org/wiki/Null-terminated_string

    Alternative names are C string, which refers to the C programming language and ASCIIZ [1] (although C can use encodings other than ASCII). The length of a string is found by searching for the (first) NUL. This can be slow as it takes O(n) (linear time) with respect to the string length.

  4. C++ Standard Library - Wikipedia

    en.wikipedia.org/wiki/C++_Standard_Library

    In other words, C++ does not have "submodules", meaning the . symbol which may be included in a module name bears no syntactic meaning and is used only to suggest the association of a module. As an example, std.compat is not a submodule of std , but is named so to indicate the association the module bears to the std module (as a "compatibility ...

  5. C string handling - Wikipedia

    en.wikipedia.org/wiki/C_string_handling

    This means a string cannot contain the zero code unit, as the first one seen marks the end of the string. The length of a string is the number of code units before the zero code unit. [1] The memory occupied by a string is always one more code unit than the length, as space is needed to store the zero terminator.

  6. C++ string handling - Wikipedia

    en.wikipedia.org/wiki/C++_string_handling

    The std::string class is the standard representation for a text string since C++98. The class provides some typical string operations like comparison, concatenation, find and replace, and a function for obtaining substrings. An std::string can be constructed from a C-style string, and a C-style string can also be obtained from one. [7]

  7. Standard Template Library - Wikipedia

    en.wikipedia.org/wiki/Standard_Template_Library

    Apache C++ Standard Library (The starting point for this library was the 2005 version of the Rogue Wave standard library [15]) Libstdc++ uses code derived from SGI STL for the algorithms and containers defined in C++03. Dinkum STL library by P.J. Plauger; The Microsoft STL which ships with Visual C++ is a licensed derivative of Dinkum's STL.

  8. C file input/output - Wikipedia

    en.wikipedia.org/wiki/C_file_input/output

    The C programming language provides many standard library functions for file input and output.These functions make up the bulk of the C standard library header <stdio.h>. [1] The functionality descends from a "portable I/O package" written by Mike Lesk at Bell Labs in the early 1970s, [2] and officially became part of the Unix operating system in Version 7.

  9. Naming convention (programming) - Wikipedia

    en.wikipedia.org/wiki/Naming_convention...

    Constants are usually defined by enum types or constant parameters that are also written this way. Class and other object type declarations are UpperCamelCase. As of Swift 3.0 there have been made clear naming guidelines for the language in an effort to standardise the API naming and declaration conventions across all third party APIs. [44]