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  2. Ricoh 2A03 - Wikipedia

    en.wikipedia.org/wiki/Ricoh_2A03

    The Ricoh 2A03 or RP2A03 (NTSC version) / Ricoh 2A07 or RP2A07 (PAL version) is an 8-bit microprocessor manufactured by Ricoh for the Nintendo Entertainment System video game console. It was also used as a sound chip and secondary CPU by Nintendo's arcade games Punch-Out!! and Donkey Kong 3.

  3. Ricoh 5A22 - Wikipedia

    en.wikipedia.org/wiki/Ricoh_5A22

    The Ricoh 5A22 is an 8/16-bit microprocessor produced by Ricoh for the Super Nintendo Entertainment System (SNES) video game console. It is based on the 8/16-bit WDC 65C816, which was developed between 1982 and 1984 for the Apple IIGS personal computer. It has 92 instructions, an 8-bit data bus, a 16-bit accumulator, and a 24-bit address bus.

  4. PlayStation 4 technical specifications - Wikipedia

    en.wikipedia.org/wiki/PlayStation_4_technical...

    The central processing unit (CPU) consists of two x86-64 quad-core modules for a total of eight cores, [43] which are based on the Jaguar CPU architecture from AMD. [28] Each core has 32 kB L1 instruction and data caches, with one shared 2 MB L2 cache per four-core module. [44] The CPU's base clock speed is said [citation needed] to be 1.6 GHz.

  5. Broadway (processor) - Wikipedia

    en.wikipedia.org/wiki/Broadway_(processor)

    Broadway is the codename of the 32-bit central processing unit (CPU) used in Nintendo's Wii home video game console. It was designed by IBM, and was initially produced using a 90 nm SOI process and later produced with a 65 nm SOI process.

  6. PlayStation 2 technical specifications - Wikipedia

    en.wikipedia.org/wiki/PlayStation_2_technical...

    The sixth-generation hardware of the PlayStation 2 video game console consists of various components. At the heart of the console's configuration is its central processing unit (CPU), a custom RISC processor known as the Emotion Engine which operates at 294.912 MHz (299 MHz in later consoles).

  7. Motorola 68000 - Wikipedia

    en.wikipedia.org/wiki/Motorola_68000

    The multi-processor Atari Jaguar console from 1993 used a 68000 as a support chip, although, due to familiarity, some developers used it as the primary processor. The 1994 Sega Saturn console used the 68000 as a sound co-processor. In October 1995, the 68000 made it into a handheld game console, Sega's Genesis Nomad, as its CPU. [46]

  8. Espresso (processor) - Wikipedia

    en.wikipedia.org/wiki/Espresso_(processor)

    Espresso is the codename of the 32-bit central processing unit (CPU) used in Nintendo's Wii U video game console. It was designed by IBM, and was produced using a 45 nm silicon-on-insulator process. The Espresso chip resides together with a GPU from AMD on an MCM manufactured by Renesas. It was revealed at E3 2011 in June 2011 and released in ...

  9. Gekko (processor) - Wikipedia

    en.wikipedia.org/wiki/Gekko_(processor)

    Gekko is a superscalar out-of-order 32-bit PowerPC microprocessor custom-made by IBM in 2000 for Nintendo to use as the CPU in their sixth generation game console, the GameCube, and later the Triforce Arcade Board.