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In the original Curse of Strahd, d'Avenir's "shameful secret" was her prosthetic leg. [25] In Curse of Strahd Revamped (2020), "Ezmerelda gets one new paragraph in her section of the NPC book - she is described as losing her leg in a werewolf attack and commissioning a special prosthetic for it. She then trained herself to fight while wearing ...
The "Werewolves' Manual" provides detailed descriptions of the D&D game's ten standard were-types, outlining their restrictions and special abilities. Available types include the weretiger , wererat , wereseal, weresharks , and devil swine, and most special abilities are received as level advancement bonuses. [ 1 ]
Van Richten's Guide to Ravenloft is a 256-page campaign and adventure guide for using the Ravenloft setting in the 5th edition. The book includes an overview of 39 Domains of Dread [1] and a 20-page adventure called The House of Lament.
A List of Works Relating to Lycanthropy. New York: New York Public Library Publications, 1919. (earliest published list of werewolf fiction) Du Coudray, Chantal Bourgault. The Curse of the Werewolf. London : I. B. Tauris, 2006. ISBN 1-84511-158-3 (book on literary symbolism of the werewolf) Flores, Nona C. Animals in the Middle Ages: A Book of ...
Darklord is a title used to refer to the mystically imprisoned and cursed ruler of a domain in Ravenloft, a campaign setting in the Dungeons & Dragons role-playing game. Background [ edit ]
In Wolf's Curse by Kelley Armstrong, a demon claiming to be Marchosias appears with her hell beasts and she claims to be the creator of werewolves. This is said by a werewolf to be one of many legends as to their creation and that he doesn't know or care if the demon is actually Marochosias.
Under a Blood Red Moon is a cross-over adventure module intended to be used with the World of Darkness tabletop role-playing games Vampire: The Masquerade and Werewolf: The Apocalypse. [1] It is set in and around Chicago, where players role-play as either vampires or werewolves in a conflict between the local vampire and werewolf communities.
In folklore, a werewolf [a] (from Old English werwulf 'man-wolf'), or occasionally lycanthrope [b] (from Ancient Greek λυκάνθρωπος, lykánthrōpos, 'wolf-human'), is an individual who can shape-shift into a wolf, or especially in modern film, a therianthropic hybrid wolf-like creature, either purposely or after being placed under a curse or affliction, often a bite or the occasional ...