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  2. Ultrawide formats - Wikipedia

    en.wikipedia.org/wiki/Ultrawide_formats

    Comparison of common display resolutions. Ultrawide formats refers to photos, videos, [1] and displays [2] with aspect ratios greater than 2. There were multiple moves in history towards wider formats, including one by Disney, [3] with some of them being more successful than others.

  3. Display resolution standards - Wikipedia

    en.wikipedia.org/wiki/Display_resolution_standards

    Keeping the pixel density of previous models, the iPhone X and 11 Pro introduced a 2436 × 1125 resolution for 15 cm or 5.8 inch screens, while the iPhone XS Max and 11 Pro Max introduced a 2688 × 1242 resolution for 17 cm or 6.5 inch screens (with a notch) all at an aspect ratio of roughly 13∶6 or, for marketing, 19.5∶9.

  4. List of common display resolutions - Wikipedia

    en.wikipedia.org/wiki/List_of_common_display...

    The difference is that whilst D1 has a 4:3 aspect ratio 960H has a 16:9 widescreen aspect ratio. The extra pixels are used to form the increased area to the sides of the D1 image. The pixel density of 960H is identical to standard D1 resolution so it does not give any improvement in image quality, merely a wider aspect ratio.

  5. 1440p - Wikipedia

    en.wikipedia.org/wiki/1440p

    Early 1440p computer displays became commonly available in 2010. Dell's UltraSharp U2711 monitor was released in 2010 as WQHD, with a 1440p widescreen. [1] The 27-inch Apple LED Cinema Display released in 2010 also had a native resolution of 2560 × 1440, as did the Apple Thunderbolt Display which was sold from July 2011 to June 2016.

  6. List of computer display standards - Wikipedia

    en.wikipedia.org/wiki/List_of_computer_display...

    Up to 15 bpp for Archimedes and Falcon (12 bpp for TT), but typically 4 bpp in use. SVGA: Super Video Graphics Array An extension to VGA defined by VESA for IBM PC-compatible computers in 1989 meant to take advantage of video cards that exceeded the minimum 256 kB defined in the VGA standard. For instance, one of the early supported modes was ...

  7. Comparison of CRT, LCD, plasma, and OLED displays - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_CRT,_LCD...

    60 fps typically, some gaming monitors can do up to 540 fps; internally, display refreshed at up to 540 fps [18] [19] 60 fps typically, some can do 120 fps; internally, display refreshed at e.g. 480 or 600 fps [20] 60 fps typically. Up to 480 fps. [21] Flicker: Perceptible on lower refresh rates (60 fps and below) [22]

  8. Extended Display Identification Data - Wikipedia

    en.wikipedia.org/wiki/Extended_display...

    The EDID PROM can often be read by the host PC even if the display itself is turned off. Many software packages can read and display the EDID information, such as read-edid [ 2 ] for Linux and DOS, PowerStrip [ 3 ] for Microsoft Windows and the X.Org Server for Linux and BSD unix .

  9. 4K resolution - Wikipedia

    en.wikipedia.org/wiki/4K_resolution

    In October 2012, the Consumer Electronics Association (CEA) announced their definition of the term Ultra High-Definition (or Ultra HD) for use with marketing consumer display devices. [20] CEA defines an Ultra HD product as a TV, monitor, or projector with the following characteristics: [ 21 ]