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OBS Studio is a free and open-source app for screencasting and live streaming.Written in C/C++ and built with Qt, OBS Studio provides real-time capture, scene composition, recording, encoding, and broadcasting via Real-Time Messaging Protocol (RTMP), HLS, SRT, RIST or WebRTC.
Does encoding and decoding in one app, no separate encoder and decoder Speech, VoIP, voice recording: Yes Yes No No No True Audio (TTA) TAU Software 1999 2.3 (2015-02-24) Free TTA, [36] FFmpeg - Yes No Yes No No TwinVQ: Nippon Telegraph and Telephone: 1996 (?) Non-free Winamp with VQF plugin, NTT TwinVQ player/encoder, Yamaha SoundVQ player ...
High-Efficiency Advanced Audio Coding (HE-AAC) is an audio coding format for lossy data compression of digital audio defined as an MPEG-4 Audio profile in ISO/IEC 14496–3. It is an extension of Low Complexity AAC (AAC-LC) optimized for low- bitrate applications such as streaming audio .
HTTP Live Streaming (also known as HLS) is an HTTP-based adaptive bitrate streaming communications protocol developed by Apple Inc. and released in 2009. Support for the protocol is widespread in media players, web browsers, mobile devices, and streaming media servers.
An audio coding format [1] (or sometimes audio compression format) is a content representation format for storage or transmission of digital audio (such as in digital television, digital radio and in audio and video files). Examples of audio coding formats include MP3, AAC, Vorbis, FLAC, and Opus.
Advanced Audio Coding (AAC) is an audio coding standard for lossy digital audio compression.It was designed to be the successor of the MP3 format and generally achieves higher sound quality than MP3 at the same bit rate.
The BDAV format is used on Blu-ray Disc recordable for audio/video recording. [ 22 ] [ d ] Blu-ray Disc employs the MPEG-2 transport stream recording method. This enables transport streams of a BDAV converted digital broadcast to be recorded as they are with minimal alteration of the packets. [ 17 ]
This is used in sound cards that support both audio in and out, for instance. Hardware audio codecs send and receive digital data using buses such as AC-Link , I²S , SPI , I²C , etc. Most commonly the digital data is linear PCM , and this is the only format that most codecs support, but some legacy codecs support other formats such as G.711 ...