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Slither.io [a] (stylized as slither.io) is a multiplayer online video game available for iOS, Android, and web browsers, developed by Steve Howse.Players control an avatar resembling a snake, which consumes multi-colored pellets, both from other players and ones that naturally spawn on the map in the game, to grow in size.
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The rapid rise of Agar.io and Slither.io led to the beginning of a new genre of browser games, dubbed ".io games" for the domain name they use. Characterized by simple graphics and gameplay in a free for all multiplayer arena, .io games received around 192 million visits in 2017.
Snake.io is a multiplayer [1] mobile and web-based game originally developed by Amelos Interactive and currently published by Kooapps. It was inspired by the classic Snake game. It was released in 2016 by Kooapps for mobile platforms. The player controls a snake that grows longer and bigger by eating pellets on the arena.
The title of this article is "Slither.io", but both the mobile and browser name of the game are "slither.io". Yet, both of the title variants are used -- this discrepancy needs to be discussed in order to finalise a good article ranking. ~ P*h3i (talk to me) 10:18, 12 August 2017 (UTC) [ reply ]
Diep.io has eight multiplayer game modes, including free-for-all and several team-based modes, as well as a few mini-game modes. [ 8 ] [ 10 ] When rounds end, special server tanks called Arena Closers are called into the arena to defeat the remaining players in order to close the server.