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  2. Hover! - Wikipedia

    en.wikipedia.org/wiki/Hover!

    Hover! is a video game that combines elements of the games bumper cars and capture the flag. It was included on CD-ROM versions of the Microsoft Windows 95 operating system. [1] [2] It was a showcase for the advanced multimedia capabilities available on personal computers at the time. It is still available from Microsoft.

  3. List of text-based computer games - Wikipedia

    en.wikipedia.org/wiki/List_of_text-based...

    The Sumerian Game: 1964: Mabel Addis, William McKay: The first edutainment game. Unnamed American football game [1] 1968 or before: Unknown: For the Dartmouth Time-Sharing System. One of "many games" in library of 500 programs. The Sumer Game: 1968: Doug Dyment: AKA Hamurabi: Highnoon: 1970: Christopher Gaylo: Baseball: 1971: Don Daglow: Oregon ...

  4. List of commercial video games with available source code ...

    en.wikipedia.org/wiki/List_of_commercial_video...

    The game was for purchase on the MacOS' app store, [23] [24] iPhone App Store [25] and BlackBerry App World [26] as the game assets were kept proprietary. [27] HyperRogue: 2011 Roguelike: GPLv2+ Proprietary: Zeno Rogue Released in 2011 on GitHub [28] as open-source non-Euclidean roguelike, it was commercialized in 2015 on Steam and other ...

  5. Text-based game - Wikipedia

    en.wikipedia.org/wiki/Text-based_game

    Strictly speaking, text-based means employing an encoding system of characters designed to be printable as text data. [1]: 54 As most computers only read binary code, encoding formats are typically written in such, where a bit is the smallest unit of data that has two possible values and each combination of bits represents a byte.

  6. BZFlag - Wikipedia

    en.wikipedia.org/wiki/BZFlag

    BZFlag has three types of flags: team flags, bad flags and super flags. [8] Team flags are only placed in a world during a capture-the-flag game, and represent the team it is colored to. Super flags are flags that can be in both free-for-all games and capture-the-flag games, but are strongly controlled by a server operator.

  7. Capture the flag (cybersecurity) - Wikipedia

    en.wikipedia.org/wiki/Capture_the_flag_(cyber...

    Competitions can include hiding flags in hardware devices, they can be both online or in-person, and can be advanced or entry-level. The game is inspired by the traditional outdoor sport of the same name. CTFs are used as a tool for developing and refining cybersecurity skills, making them popular in both professional and academic settings.

  8. Capture the Flag (video game) - Wikipedia

    en.wikipedia.org/wiki/Capture_the_Flag_(video_game)

    Capture the Flag is a 3D first-person perspective, two player, video game, released for the Atari 8-bit computers and VIC-20 by Sirius Software in 1983. It was written by Paul Allen Edelstein as the follow-up to his 1982 game, Wayout , which has similar maze-based gameplay for one player.

  9. America's Army - Wikipedia

    en.wikipedia.org/wiki/America's_Army

    America's Army was a series of first-person shooter video games developed and published by the U.S. Army, intended to inform, educate, and recruit prospective soldiers.. Launched in 2002, the game was branded as a strategic communication device designed to allow Americans to virtually explore the Army at their own pace, and allowed them to determine whether becoming a soldier fits their ...