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The reverse engineering process to understand the PSP hardware started shortly after the advent of homebrew unsigned code execution. This effort led to development of Toolchain [3] and SDK [4] by enthusiasts and paved the way to utilise vector floating point co-processor, GPU and audio capabilities of the device without asking Sony for permission.
You can play an ISO with custom firmware or an emulator such as devhook. PARADOX released the first retail PSP game on May 4, 2005. [164] [165] In December 2006, the scene started releasing old PSX games that can be played with the official emulator on the PSP. These games are bought from the PlayStation Store with a PS3.