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  2. Castle Amber (module) - Wikipedia

    en.wikipedia.org/wiki/Castle_Amber_(module)

    Castle Amber is a Dungeons & Dragons adventure module designed by Tom Moldvay.This was the second module designed for use with the Expert D&D set.The module is in part an adaptation of Clark Ashton Smith's Averoigne stories, and set in the fictional medieval French province of that name.

  3. Castle Greyhawk (module) - Wikipedia

    en.wikipedia.org/wiki/Castle_Greyhawk_(module)

    Castle Greyhawk is a comedic adventure module for the Dungeons & Dragons fantasy roleplaying game set in the World of Greyhawk campaign setting.The module bears the code WG7 and was published by TSR, Inc. in 1988 for the first edition Advanced Dungeons & Dragons rules.

  4. Castle Caldwell and Beyond - Wikipedia

    en.wikipedia.org/wiki/Castle_Caldwell_and_Beyond

    Castle Caldwell and Beyond is an adventure module containing five short scenarios in which the player characters defeat the creatures they encounter in a castle and its dungeons, save an imprisoned princess, escape from a prison themselves, and find and return a holy relic that belongs to a church. [1] The module contains five short adventures.

  5. The Ghost Tower of Inverness - Wikipedia

    en.wikipedia.org/wiki/The_Ghost_Tower_of_Inverness

    The Ghost Tower of Inverness is an adventure module for the Dungeons & Dragons fantasy roleplaying game, set in the game's World of Greyhawk campaign setting. The module's title refers to an ancient magical tower located in the southern Abbor-Alz Hills. The "C" in the module code represents the first letter in the word "competition," the name ...

  6. List of Dungeons & Dragons modules - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons...

    Generic setting. Part of the Dungeon Crawl series of stand-alone modules. 2513: Mark of Amber: 4–6: Aaron Allston, Jeff Grubb and John D. Rateliff: 1995: Set in Mystara; sequel to Castle Amber. Includes interactive audio CD for use with the adventure. 9568: Moonlight Madness: 4–6: Penny & Skip Williams: 1998: Generic setting. 1125: Night ...

  7. Greyhawk Ruins - Wikipedia

    en.wikipedia.org/wiki/Greyhawk_Ruins

    The module is a more serious take on the dungeons of Castle Greyhawk than the 1988 module WG7 - Castle Greyhawk. The module features interior art by Thomas Baxa, Mark Nelson and David Simons. The adventure is designed for five to seven characters of levels 2 to 15. Greyhawk Ruins takes place in a deep dungeon set in the ruins of Castle Greyhawk ...

  8. List of Dungeon Crawl Classics modules - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeon_Crawl...

    Castle Whiterock: 1–15: Chris Doyle, Adrian Pommier, Harley Stroh, Jeff LaSala: 2007: mega-dungeon campaign box set 51.5: The Sinister Secret of Whiterock: 1–3: Harley Stroh: 2007 52: Chronicle of the Fiend: 0–3: Mike Ferguson, Ken Hart, Andrew Hind, Phillip Larwood, Rick Maffei, Ross Payton, Adrian Pommier, Harley Stroh: 2008: Gen Con ...

  9. Expedition to the Ruins of Greyhawk - Wikipedia

    en.wikipedia.org/wiki/Expedition_to_the_Ruins_of...

    Expedition to the Ruins of Greyhawk is an adventure book for the 3.5 edition of the Dungeons & Dragons fantasy role-playing game. The adventure is set in the game's World of Greyhawk campaign setting, specifically in and around Castle Greyhawk and its dungeons. As such, it is an update to the 1990 adventure module WGR1 - Greyhawk Ruins