Search results
Results From The WOW.Com Content Network
A skew zig-zag dodecagon has vertices alternating between two parallel planes. A regular skew dodecagon is vertex-transitive with equal edge lengths. In 3-dimensions it will be a zig-zag skew dodecagon and can be seen in the vertices and side edges of a hexagonal antiprism with the same D 5d, [2 +,10] symmetry, order 20. The dodecagrammic ...
The area within a circle is equal to the radius multiplied by half the circumference, or A = r x C /2 = r x r x π.. Liu Hui argued: "Multiply one side of a hexagon by the radius (of its circumcircle), then multiply this by three, to yield the area of a dodecagon; if we cut a hexagon into a dodecagon, multiply its side by its radius, then again multiply by six, we get the area of a 24-gon; the ...
If the edge length of a regular dodecahedron is , the radius of a circumscribed sphere (one that touches the regular dodecahedron at all vertices), the radius of an inscribed sphere (tangent to each of the regular dodecahedron's faces), and the midradius (one that touches the middle of each edge) are: [21] =, =, =. Given a regular dodecahedron ...
Area#Area formulas – Size of a two-dimensional surface; Perimeter#Formulas – Path that surrounds an area; List of second moments of area; List of surface-area-to-volume ratios – Surface area per unit volume; List of surface area formulas – Measure of a two-dimensional surface; List of trigonometric identities
In Euclidean geometry, a regular polygon is a polygon that is direct equiangular (all angles are equal in measure) and equilateral (all sides have the same length). Regular polygons may be either convex or star.
The area of an ellipse is proportional to a rectangle having sides equal to its major and minor axes; The volume of a sphere is 4 times that of a cone having a base of the same radius and height equal to this radius; The volume of a cylinder having a height equal to its diameter is 3/2 that of a sphere having the same diameter;
The formula for the surface area of a sphere was first obtained by Archimedes in his work On the Sphere and Cylinder. The formula is: [6] A = 4πr 2 (sphere), where r is the radius of the sphere. As with the formula for the area of a circle, any derivation of this formula inherently uses methods similar to calculus.
The following is a list of centroids of various two-dimensional and three-dimensional objects. The centroid of an object in -dimensional space is the intersection of all hyperplanes that divide into two parts of equal moment about the hyperplane.