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  2. Network congestion - Wikipedia

    en.wikipedia.org/wiki/Network_congestion

    Network congestion in data networking and queueing theory is the reduced quality of service that occurs when a network node or link is carrying more data than it can handle. Typical effects include queueing delay , packet loss or the blocking of new connections.

  3. TCP congestion control - Wikipedia

    en.wikipedia.org/wiki/TCP_congestion_control

    Congestion Avoidance with Normalized Interval of Time (CANIT) [48] Non-linear neural network congestion control based on genetic algorithm for TCP/IP networks [49] D-TCP [50] NexGen D-TCP [51] Copa [52] TCP New Reno was the most commonly implemented algorithm, [citation needed] SACK support is very common [citation needed] and is an extension ...

  4. Congestion game - Wikipedia

    en.wikipedia.org/wiki/Congestion_game

    The research of congestion games was initiated by the American economist Robert W. Rosenthal in 1973. [1] He proved that every congestion game has a Nash equilibrium in pure strategies (aka pure Nash equilibrium, PNE). During the proof, he in fact proved that every congestion game is an exact potential game.

  5. Nagle's algorithm - Wikipedia

    en.wikipedia.org/wiki/Nagle's_algorithm

    Nagle's algorithm is a means of improving the efficiency of TCP/IP networks by reducing the number of packets that need to be sent over the network. It was defined by John Nagle while working for Ford Aerospace. It was published in 1984 as a Request for Comments (RFC) with title Congestion Control in IP/TCP Internetworks in RFC 896.

  6. Computer network - Wikipedia

    en.wikipedia.org/wiki/Computer_network

    Network protocols that use aggressive retransmissions to compensate for packet loss tend to keep systems in a state of network congestion even after the initial load is reduced to a level that would not normally induce network congestion. Thus, networks using these protocols can exhibit two stable states under the same level of load.

  7. Backpressure routing - Wikipedia

    en.wikipedia.org/wiki/Backpressure_routing

    Backpressure routing is an algorithm for dynamically routing traffic over a multi-hop network by using congestion gradients. The algorithm can be applied to wireless communication networks, including sensor networks, mobile ad hoc networks (), and heterogeneous networks with wireless and wireline components.

  8. Bandwidth management - Wikipedia

    en.wikipedia.org/wiki/Bandwidth_management

    Bandwidth management is the process of measuring and controlling the communications (traffic, packets) on a network link, to avoid filling the link to capacity or overfilling the link, [1] which would result in network congestion and poor performance of the network.

  9. CUBIC TCP - Wikipedia

    en.wikipedia.org/wiki/CUBIC_TCP

    CUBIC is a network congestion avoidance algorithm for TCP which can achieve high bandwidth connections over networks more quickly and reliably in the face of high latency than earlier algorithms. It helps optimize long fat networks .