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Cabinet was a software application developed as part of the VTC and was designed to be an easy to use and well presented suite of software tools that were intuitive. [citation needed] Using these tools, the user could create their own collection, and could search, retrieve, display and browse the existing collections. The presentation tools ...
Blackboard Learn (previously the Blackboard Learning Management System) is a web-based virtual learning environment and learning management system developed by Blackboard Inc. The software features course management, customizable open architecture , and scalable design that allows integration with student information systems and authentication ...
An LMS delivers and manages all types of content, including videos, courses, workshops, and documents. In the education and higher education markets, an LMS will include a variety of functionality that is similar to corporate but will have features such as rubrics, teacher and instructor-facilitated learning, a discussion board, and often the use of a syllabus.
A Virtual Learning Environment (VLE) is a system specifically designed to facilitate the management of educational courses by teachers for their students. It predominantly relies on computer hardware and software, enabling distance learning. In North America, this concept is commonly denoted as a "Learning Management System" (LMS).
As online education has become the dominant form of distance education, new theories are emerging that combine elements of constructivism and technology. Siemens' Connectivism "is the integration of principles explored by chaos, network, and complexity and self-organization theories".(p. 5 [ 38 ] ) Connectivism places knowledge in "diversity of ...
Students in a media lab class. Digital media in education refers to an individual's ability to access, analyze, evaluate, and create media content and communication in various forms. [1] This includes the use of multiple digital software applications, devices, and platforms as tools for learning. The integration of digital media in education ...
Virtual education is most commonly used in high school and college. 30-year-old students or older tend to study online programs at higher rates. [4] This group represents 41% of the online education population, while 35.5% of students ages 24–29 and 24.5% of students ages 15–23 participate in virtual education.
Online tutoring is the process of tutoring in an online, virtual, or networked, environment, in which teachers and learners participate from separate physical locations. [1] Aside from space, participants can also be separated by time.