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Rambo (1985 video game) Rambo (1987 video game) Rambo (2008 video game) Rambo III (video game) Rambo: First Blood Part II (Master System video game) Rambo: First Blood Part II (video game) Rambo: The Video Game
Rambo: The Video Game is an arcade-style rail shooter video game developed by Teyon and published by Reef Entertainment. [2] The game is based on the Rambo franchise and puts the player in the role of John Rambo as he journeys through scenes from each of the three films: First Blood (1982), Rambo: First Blood Part II (1985) and Rambo III (1988).
Rambo (stylized on-screen as Rambo: First Blood Part II) is a 1985 video game based on the film Rambo: First Blood Part II (1985). The game was designed by David Collier and Tony Pomfret with the ZX Spectrum version converted by Platinum Productions.
A game simulating the campaign to break the siege of Khe Sanh during the Vietnam War in 1968. Defiance: The Battle of Xuan Loc: 1980: Swedish Game Production: A simulation of The Battle of Xuan Loc (11 April 1975). No Trumpets No Drums: 1982: World Wide Wargames: Operational level game simulating the whole of the United States' ground combat ...
The Japanese version of the game had players controlling a pair of armed Buddhist monks named Ashura and Bishamon, who are on a mission to rescue their kidnapped friends from the enemy. When the game was being localized for the American market, Sega bought the license to base the game on Rambo: First Blood Part II. The Player 1 character was ...
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Rambo is a side-scrolling action-adventure video game produced by Pack-In-Video for the Nintendo Entertainment System (NES). It was released on December 4, 1987 in Japan, and May 1988 in North America. It is based on the film Rambo: First Blood Part II (1985). The game sold 600,000 copies. [3]
Today's Strands game revolves around entertainers who use movable figurines in their performance (hint: the figure is typically moved by strings, sticks and/or the person's hands).