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  2. Trachtenberg system - Wikipedia

    en.wikipedia.org/wiki/Trachtenberg_system

    The method for general multiplication is a method to achieve multiplications with low space complexity, i.e. as few temporary results as possible to be kept in memory. . This is achieved by noting that the final digit is completely determined by multiplying the last digit of the multiplic

  3. Multiplication algorithm - Wikipedia

    en.wikipedia.org/wiki/Multiplication_algorithm

    This example uses peasant multiplication to multiply 11 by 3 to arrive at a result of 33. Decimal: Binary: 11 3 1011 11 5 6 101 110 2 12 10 1100 1 24 1 11000 —— —————— 33 100001 Describing the steps explicitly: 11 and 3 are written at the top

  4. Multiplication table - Wikipedia

    en.wikipedia.org/wiki/Multiplication_table

    Cycles of the unit digit of multiples of integers ending in 1, 3, 7 and 9 (upper row), and 2, 4, 6 and 8 (lower row) on a telephone keypad. Figure 1 is used for multiples of 1, 3, 7, and 9. Figure 2 is used for the multiples of 2, 4, 6, and 8. These patterns can be used to memorize the multiples of any number from 0 to 10, except 5.

  5. Chisanbop - Wikipedia

    en.wikipedia.org/wiki/Chisanbop

    The Chisanbop system. When a finger is touching the table, it contributes its corresponding number to a total. Chisanbop or chisenbop (from Korean chi (ji) finger + sanpŏp (sanbeop) calculation [1] 지산법/指算法), sometimes called Fingermath, [2] is a finger counting method used to perform basic mathematical operations.

  6. Computational complexity of mathematical operations - Wikipedia

    en.wikipedia.org/wiki/Computational_complexity...

    Graphs of functions commonly used in the analysis of algorithms, showing the number of operations versus input size for each function. The following tables list the computational complexity of various algorithms for common mathematical operations.

  7. Karatsuba algorithm - Wikipedia

    en.wikipedia.org/wiki/Karatsuba_algorithm

    Karatsuba multiplication of az+b and cz+d (boxed), and 1234 and 567 with z=100. Magenta arrows denote multiplication, amber denotes addition, silver denotes subtraction and cyan denotes left shift. (A), (B) and (C) show recursion with z=10 to obtain intermediate values. The Karatsuba algorithm is a fast multiplication algorithm.

  8. Schönhage–Strassen algorithm - Wikipedia

    en.wikipedia.org/wiki/Schönhage–Strassen...

    The run-time bit complexity to multiply two n-digit numbers using the algorithm is (⁡ ⁡ ⁡) in big O notation. The Schönhage–Strassen algorithm was the asymptotically fastest multiplication method known from 1971 until 2007.

  9. Lattice multiplication - Wikipedia

    en.wikipedia.org/wiki/Lattice_multiplication

    If the sum contains more than one digit, the value of the tens place is carried into the next diagonal (see Step 2). Step 2. Numbers are filled to the left and to the bottom of the grid, and the answer is the numbers read off down (on the left) and across (on the bottom). In the example shown, the result of the multiplication of 58 with 213 is ...