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  2. Bella Goth - Wikipedia

    en.wikipedia.org/wiki/Bella_Goth

    Bella Goth was one of multiple pre-made characters created for the video game The Sims.In The Sims 2, there are two distinct Bellas, and fans have theorized that one is a clone or alien impostor; however, the game's developer, Maxis, denied this, stating that both Bellas are real, publishing an in-universe interview with Bella about the abduction that occurred prior to The Sims 2.

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  4. Baby Ariel - Wikipedia

    en.wikipedia.org/wiki/Baby_Ariel

    She collaborated with EA Games for The Sims 4, appearing as a Sim in the expansion pack The Sims 4: Get Famous, released in November 2018. [22] In late 2018, Ariel starred in Baby Doll Records, a mini-series on Brat. In 2019, she starred in Bixler High Private Eye, a Nickelodeon television film.

  5. Kewpie doll effect - Wikipedia

    en.wikipedia.org/wiki/Kewpie_doll_effect

    Kewpie doll. The Kewpie doll effect is a term used in developmental psychology derived from research in ethology to help explain how a child's physical features, such as lengthened forehead and rounded face, motivate the infant's caregiver to take care of them.

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  7. The Sims 4 expansion packs - Wikipedia

    en.wikipedia.org/wiki/The_Sims_4_expansion_packs

    The Sims 4: City Living is the third expansion pack, released in North America on November 1, 2016, and Europe on November 3, 2016. It includes three new careers: Politician, Social Media, and Critic. The pack also features a new world called San Myshuno where new venues (penthouses, art center, central park, karaoke bar and apartments) are ...

  8. Cuteness - Wikipedia

    en.wikipedia.org/wiki/Cuteness

    Lorenz proposed the concept of baby schema (Kindchenschema), a set of facial and body features that make a creature appear "cute" and activate ("release") in others the motivation to care for it. [2] Cuteness may be ascribed to people as well as things that are regarded as attractive or charming.

  9. Simlish - Wikipedia

    en.wikipedia.org/wiki/Simlish

    Simlish is a constructed language devised by game designer Will Wright for the Sims game series developed by Electronic Arts.During the development of SimCopter (1996), Wright sought to avoid real-world languages, believing that players would grow to show disdain for repetitive dialogue.