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Sonic Robo Blast 2 (often abbreviated SRB2) is a platform game made within id Software's Doom engine. It is a free Sonic the Hedgehog fan game inspired by the original Sega Genesis games that "attempts to recreate their design in 3D", [ 5 ] and was the first fan-made 3D Sonic game created. [ 6 ]
The game gained notability for being the first 3D Sonic fangame, and it continues to be updated by its developers and supported by its community to the present day. [10] A kart racing variant, Sonic Robo Blast 2 Kart, was released in November 2018 using the same engine; [11] a sequel, Dr. Robotnik's Ring Racers, was released in 2024. [12] [13] [14]
Decompiled in 2024 with code released on gitlab.com. [286] Bermuda Syndrome: 1995 2007 Adventure game: Century Interactive After the end of support for the game, Gregory Montoir reverse engineered in 2007 the game engine and wrote a substitute which allowed the porting of the game to modern platforms, [287] [288] like the OpenPandora handheld ...
Sonic Robo Blast 2 is a Doom modification that uses the Doom Legacy source port to completely change the game from a first-person shooter to a third-person platformer based on Sonic the Hedgehog. [29] In 2018, Sonic Robo Blast 2 Kart, a kart racing game based on the game, was released as a standalone modification. [30]
First person stealth game in the style of the Thief games (1 and 2) using a modified Id Tech 4 engine The Last Eichhof: 1993 2014 Shoot-'em-up "Do whatever your want" license (public domain) [65] Freeware: 2D: Shoot-'em-up game released for DOS in 1993 by Swiss development group Alpha Helix. Source code released in 1995. The Ur-Quan Masters ...
Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files. The new engine reads the old engine's files and, in theory, loads and understands its assets in a way that is indistinguishable from ...
Christian Whitehead, also known as The Taxman, [1] is an Australian video game programmer and designer. [2] He is most recognized for his work creating updated ports of early games in Sega's Sonic the Hedgehog series, as well as being a lead developer of an original game in the series, Sonic Mania.
Custom Robo [a] is an action role-playing video game series developed by Noise and published by Nintendo. The series spans five games, and has titles on the Nintendo 64, Game Boy Advance, GameCube, and Nintendo DS. Only the two most recent titles have seen a release outside of Japan.